Age | Commit message (Expand) | Author |
2017-12-16 | Add epic hack so vsync can be toggled in run-time from script. Fixes #14458. | Juan Linietsky |
2017-12-14 | Fix type mismatch in OS::set_borderless_window | Rémi Verschelde |
2017-12-14 | -Add lightmapper | Juan Linietsky |
2017-12-06 | Remove guards for the now targeted Windows 7+ | Pedro J. Estébanez |
2017-12-06 | Improve/fix multitouch on Windows | Pedro J. Estébanez |
2017-11-30 | Changed the dynamic library open function to allow setting the path of the li... | Juan Linietsky |
2017-11-21 | Return and repair file logging | Ruslan Mustakov |
2017-11-19 | Add initial support for the XDG Base Directory spec | Rémi Verschelde |
2017-11-17 | Rename OS::get_data_dir to OS::get_user_data_dir | Rémi Verschelde |
2017-11-09 | Make video mode initialization more intuitive, fixes #12022 | Juan Linietsky |
2017-11-04 | Implemented physics plug | AndreaCatania |
2017-10-03 | OS::execute can now read from stderr too when executing with a pipe | Marcelo Fernandez |
2017-10-02 | Merge pull request #11568 from endragor/loggers | Andreas Haas |
2017-09-25 | FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash | Marcelo Fernandez |
2017-09-25 | Extract logging logic | Ruslan Mustakov |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-09-15 | Merge pull request #11230 from maxim-sheronov/fix_enum_bindings | Thomas Herzog |
2017-09-13 | Fix enums bindings | Maxim Sheronov |
2017-09-13 | Added a crash handler to dump the backtrace on Windows, Linux and OS X | Marcelo Fernandez |
2017-08-27 | Added new WASAPI driver for Windows | Marcelo Fernandez |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-21 | p_screen param from get_screen_* funcs now default to the current screen | Marcelo Fernandez |
2017-08-14 | Fix get_screen_* funcs returning old values after resolution changes on Windows | Marcelo Fernandez |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia |
2017-07-27 | added an optional parameter to OS symbol lookup | Karroffel |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-07-09 | Fixed issues with borderless windows on Windows | Marcelo Fernandez |
2017-05-23 | Fix a few issues compiling windows and using VS2015 and earlier | BastiaanOlij |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky |
2017-04-10 | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-03 | added dlscript module | Karroffel |
2017-03-29 | Added methods for opening dynamic libraries to OS | Karroffel |
2017-03-26 | Input: Remove usage of platform dependent event IDs. | Andreas Haas |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-04 | Add API to access battery power state | Julian Murgia |
2017-02-12 | Merge pull request #7770 from Limb/removedx9 | Rémi Verschelde |
2017-02-09 | Removed DX9 Rasterizer in windows. | Kenneth Lorthioir |
2017-02-08 | Fixed compilation issues with Visual Studio | Kenneth Lorthioir |
2017-01-25 | Added focus tracking in X11 and Windows classes, added new confined mouse mod... | Ilija Boshkov |
2017-01-16 | Adapt platforms to AudioServer refactoring | Rémi Verschelde |
2017-01-08 | More fixes to Joypad renaming. | Andreas Haas |
2017-01-08 | renamed joystick to joypad everywhere around source code! | Juan Linietsky |
2017-01-08 | Windows: Define _WIN32_WINRT to 0x0600 (Vista) | Rémi Verschelde |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-12-21 | Godot works on Windows again.. | reduz |
2016-11-08 | vsnc --> vsync | ISylvox |
2016-10-17 | Isolate XAudio2 driver | George Marques |