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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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windows
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os_windows.cpp
Age
Commit message (
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Author
2021-09-23
Add missing WIN32_LEAN_AND_MEAN
Bartłomiej T. Listwon
2021-09-19
Fix shell_open not returning errors on Windows
Ricardo Subtil
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-04
Replace backslash with forward slash in OS_Windows path methods
miere43
2021-06-12
Merge pull request #49123 from aaronfranke/it-is-time
Rémi Verschelde
2021-06-11
Add Time singleton
Aaron Franke
2021-06-03
Rename `String.is_abs_path()` to `String.is_absolute_path()`
Hugo Locurcio
2021-05-21
OS: Remove code duplicate in XDG paths handling
Rémi Verschelde
2021-05-20
Only allow absolute paths in XDG environment variables
Hugo Locurcio
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-18
Move tablet driver API from OS to DisplayServer.
bruvzg
2021-02-10
Make Servers truly Thread Safe
reduz
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-19
Modernize RWLock
Pedro J. Estébanez
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-22
Rename MainLoop methods to match Node methods
Marcel Admiraal
2020-12-10
Merge pull request #40708 from bruvzg/improve_os_locale
Rémi Verschelde
2020-12-09
Merge pull request #44161 from Faless/fix/fa_buffered_remove
Rémi Verschelde
2020-12-08
Merge pull request #43742 from qarmin/editor_modules_default_values
Rémi Verschelde
2020-12-06
Remove now unused FileAccessBuffered.
Fabio Alessandrelli
2020-12-03
Reorganize rendering server.
reduz
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-11-16
Fixed exit code retrieval of spawned processes on Windows
Marcus Brummer
2020-10-24
Changed path behaviour for Windows
Ev1lbl0w
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-08-11
Improve `OS::get_locale()` on macOS and Windows, replace "-" with "_" and use...
bruvzg
2020-06-16
Merge pull request #39542 from Ev1lbl0w/feature/kill-pid
Rémi Verschelde
2020-06-15
Merge pull request #39189 from touilleMan/issue-38925
Rémi Verschelde
2020-06-11
Merge pull request #38958 from lawnjelly/time_overflow_4
Rémi Verschelde
2020-05-31
Remove OS.get_system_time_secs/get_system_time_msecs and change OS.get_unix_t...
Emmanuel Leblond
2020-05-26
Ignore invalid tablet driver name, when non are available.
bruvzg
2020-05-22
Fix overflow condition with QueryPerformanceCounter
lawnjelly
2020-05-22
Block WM_MOUSEMOVE during Windows Ink pen handling.
bruvzg
2020-05-20
[Windows] Add tablet driver selection.
bruvzg
2020-05-19
[Windows] Add quotes only to the command line arguments with special characters.
bruvzg
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-13
Allow Godot to kill it's own PID
Ev1lbl0w
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-26
Separate DisplayServer from OS on Windows
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-08
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-03-05
Merge pull request #36752 from RandomShaper/rework_semaphore
Rémi Verschelde
2020-03-03
os: execute parse the command output from utf8
Mateo Dev .59
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