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path: root/platform/windows/os_windows.cpp
AgeCommit message (Expand)Author
2017-11-04Implemented physics plugAndreaCatania
2017-10-29Disable logging until the logs location is sorted outRémi Verschelde
2017-10-03OS::execute can now read from stderr too when executing with a pipeMarcelo Fernandez
2017-10-02Merge pull request #11568 from endragor/loggersAndreas Haas
2017-09-25FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trashMarcelo Fernandez
2017-09-25Extract logging logicRuslan Mustakov
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-17Merge pull request #11252 from marcelofg55/fix_noaudio_crashRémi Verschelde
2017-09-15Merge pull request #11230 from maxim-sheronov/fix_enum_bindingsThomas Herzog
2017-09-13Fix crash when no audio driver is availableMarcelo Fernandez
2017-09-13Fix enums bindingsMaxim Sheronov
2017-09-13Added a crash handler to dump the backtrace on Windows, Linux and OS XMarcelo Fernandez
2017-09-13Style: Apply clang-format to @reduz's changesRémi Verschelde
2017-09-12HiDPI support on Windows.. yes this is all it took.Juan Linietsky
2017-09-08Remove assignment and declarations in if statementsHein-Pieter van Braam
2017-08-27Added new WASAPI driver for WindowsMarcelo Fernandez
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-22Merge pull request #10487 from marcelofg55/curscr_as_defaultRémi Verschelde
2017-08-21p_screen param from get_screen_* funcs now default to the current screenMarcelo Fernandez
2017-08-21Removed unnecessary assignmentsWilson E. Alvarez
2017-08-18Workaround missing WM_TOUCH on mingw-w64 < 4.0Rémi Verschelde
2017-08-17Removed unused variableWilson E. Alvarez
2017-08-14Fix get_screen_* funcs returning old values after resolution changes on WindowsMarcelo Fernandez
2017-08-07Merge pull request #10141 from ISylvox/lower_case_godot_apiRémi Verschelde
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-07Merge pull request #10045 from marcelofg55/audioserver_finishRémi Verschelde
2017-08-06Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTERBojidar Marinov
2017-08-02Fix double finalisation of audio driversMarcelo Fernandez
2017-07-31Merge pull request #9886 from bruvzg/3.0-win-num-enter-fixRémi Verschelde
2017-07-27added an optional parameter to OS symbol lookupKarroffel
2017-07-26Fix Numpad Enter key on Windowsbruvzg
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
2017-07-09Fixed issues with borderless windows on WindowsMarcelo Fernandez
2017-06-15Fix MouseWheel position on WindowsGeorge Marques
2017-06-10Restired multithread support in OSX and Windows, should stop the crashes.Juan Linietsky
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-23Fix a few issues compiling windows and using VS2015 and earlierBastiaanOlij
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-05-07Implemented scrolling factor for smooth trackpad scrollingtoger5
2017-04-17Drop EXEC PATHP?? super verbose info messageRémi Verschelde
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06Revert "8145 - Mouse Position is unknown until first mouse event on X11"Juan Linietsky
2017-04-04Merge pull request #8246 from GodotNativeTools/dlscript-moduleRémi Verschelde
2017-04-03added dlscript moduleKarroffel
2017-03-29Added methods for opening dynamic libraries to OSKarroffel
2017-03-288145 - Mouse Position is unknown until first mouse event on X11 & WinSergey Pusnei