index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
windows
/
os_windows.cpp
Age
Commit message (
Expand
)
Author
2014-10-28
- On Windows, Godot now goes fullscreen without video mode change.
Guy Rabiller
2014-09-22
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...
Juan Linietsky
2014-09-21
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-19
- more fixes on #672 on windows
Juan Linietsky
2014-09-19
Fixing Issues...
Juan Linietsky
2014-09-17
Merge pull request #573 from marynate/PR-fix-get-data-dir
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-07-06
Make OS_Windows::get_data_dir return unix path to be consistent with get_reso...
marynate
2014-04-18
-Fixed viewport stretch bugs
Juan Linietsky
2014-03-27
Add display/resizable to project setting to prevent windwo from resizing
marynate
2014-03-11
fix-multi-char-ime-input-chinese
sanikoyes
2014-02-15
-fixed bug in Button now exporting font property
Juan Linietsky
2014-02-13
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky
[prev]