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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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windows
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os_windows.cpp
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Commit message (
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Author
2020-02-11
Fix code formatting issues and VS compilation
Rémi Verschelde
2020-02-11
Add runtime GLES2 / Vulkan context selection.
bruvzg
2020-02-11
Add static Vulkan loader.
bruvzg
2020-02-11
Texture refactor
Juan Linietsky
2020-02-05
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-16
MinGW: Avoid GCC -Wcast-function-type warnings on GetProcAddress
Rémi Verschelde
2020-01-06
Merge pull request #33967 from Calinou/add-os-is-window-focused
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-04
Added support for vertical syncing via the Windows OS compositor (DWM.)
TerminalJack
2019-12-01
iOS modular build and export implementation.
bruvzg
2019-11-28
Add an `OS.is_window_focused()` getter
Hugo Locurcio
2019-11-09
Set ShellExecuteW's verb to NULL - fixes #33388
piratesephiroth
2019-11-07
Fix graphic tablet input coordinates on Windows.
bruvzg
2019-10-30
[macOS, Windows, X11] Add graphic tablet pen pressure and tilt support to Inp...
bruvzg
2019-10-27
Fix invalid window border when toggled from fullscreen to windowed mode
Yuri Roubinsky
2019-10-26
Allow use of relative and speed properties for InputEventScreenDrag on WIndows
Joe Sweeney
2019-10-03
Properly revert cursor when using set_custom_mouse_cursor with null
PouleyKetchoupp
2019-09-25
Added some obvious errors explanations
qarmin
2019-08-09
fix usage of old macro when new variant intended
Robin Hübner
2019-08-09
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative"...
Robin Hübner
2019-08-05
Fix wrong mouse wheel position for MOUSE_MODE_CAPTURED on Windows
Tan Wang Leng
2019-07-30
Turn `OS.set_min/max_window_size()` warnings into errors
Hugo Locurcio
2019-07-29
Fix strict-aliasing warning in OS_Windows::get_unix_time.
Ibrahn Sahir
2019-07-24
Fix crash caused by a9a0d0fb15cc5e028dbf8dab8b46d3dc197c4678
Guilherme Felipe
2019-07-09
Fix cursor blinking in integrated GPUs
Guilherme Felipe
2019-07-04
Hide command prompt launched by OS.execute
hoontee
2019-06-29
Many fallthrough switch cases now have the FALLTHROUGH macro to tell the comp...
hbina085
2019-06-20
Add option to toggle console window on Windows
Luka Dornhecker
2019-06-17
Merge pull request #29752 from bruvzg/window_size_limits
Rémi Verschelde
2019-06-16
Merge pull request #10643 from BastiaanOlij/camera_server
Rémi Verschelde
2019-06-15
Fix compilation warnings in JS and Windows builds
Rémi Verschelde
2019-06-15
Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-06-15
Add ability to limit maximum/minimum window size.
bruvzg
2019-06-04
Removes redundant "display/window/per_pixel_transparency/splash" setting, imp...
bruvzg
2019-05-28
Merge pull request #26462 from SubSage/master
Rémi Verschelde
2019-05-24
Add native window/taskbar icon support for Windows and macOS.
bruvzg
2019-05-21
added a const keyword for a methods that return constant literal...
hbina085
2019-05-19
Fix typos with codespell
Rémi Verschelde
2019-04-29
Merge pull request #28061 from guilhermefelipecgs/fix_19137
Rémi Verschelde
2019-04-27
Convert line endings to CRLF in `OS.set_clipboard()` on Windows
Hugo Locurcio
2019-04-27
[Input] Release keys/actions pressed if window loses focus
Guilherme Felipe
2019-04-24
Fixes to make exporting more responsive.
Juan Linietsky
2019-04-23
Fixes build for Windows cross-compilation
Kenneth Lee
2019-04-07
Android now (optionally) builds the template when exporting
Juan Linietsky
2019-04-18
Use SHGetKnownFolderPath instead of SHGetFolderPathW.
KLee1248
2019-04-15
Add Input::get_current_cursor_shape
Guilherme Felipe
2019-04-09
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-03-05
Fixes stderr silence; adds missing quote from exe args(windows)
Luis Martinez
2019-03-05
Disable driver fallback to GLES2 by default
Rémi Verschelde
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