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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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windows
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os_windows.cpp
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Commit message (
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Author
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-15
Add an `OS.get_processor_name()` method
Hugo Locurcio
2022-02-14
[OS/Crypto] Add get_entropy to OS.
Fabio Alessandrelli
2022-01-28
[Windows] Disable console I/O redirection, if it's already redirected to the ...
bruvzg
2022-01-27
Minor typo fixups to Windows console changes
Max Hilbrunner
2022-01-17
Merge pull request #56012 from bruvzg/wt🤎4
Rémi Verschelde
2022-01-05
Windows: Simplify QueryPerformanceCounter usage
Bartłomiej T. Listwon
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
2021-12-15
[Windows] Detect new Windows Terminal and disable unsupported set_console_vis...
bruvzg
2021-12-14
[Windows] Open a new console window for the editor instances.
bruvzg
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-25
Restore console window output for editor app on Windows
Yuri Roubinsky
2021-11-18
Fix data directory of unnamed projects
kobewi
2021-11-04
Fix dwFlags on CreateProcessW calls
WoLfulus
2021-10-28
Update Time documentation
Aaron Franke
2021-10-09
Implement get_cache_path() for iOS, and improve it for Android and Windows
Pedro J. Estébanez
2021-10-05
Merge pull request #52963 from Pineapple/WIN32_LEAN_AND_MEAN_master
Rémi Verschelde
2021-10-04
revert 0d7409a so additional error information prints in release builds
Jordan Schidlowsky
2021-09-23
Add missing WIN32_LEAN_AND_MEAN
Bartłomiej T. Listwon
2021-09-19
Fix shell_open not returning errors on Windows
Ricardo Subtil
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-04
Replace backslash with forward slash in OS_Windows path methods
miere43
2021-06-12
Merge pull request #49123 from aaronfranke/it-is-time
Rémi Verschelde
2021-06-11
Add Time singleton
Aaron Franke
2021-06-03
Rename `String.is_abs_path()` to `String.is_absolute_path()`
Hugo Locurcio
2021-05-21
OS: Remove code duplicate in XDG paths handling
Rémi Verschelde
2021-05-20
Only allow absolute paths in XDG environment variables
Hugo Locurcio
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-18
Move tablet driver API from OS to DisplayServer.
bruvzg
2021-02-10
Make Servers truly Thread Safe
reduz
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-19
Modernize RWLock
Pedro J. Estébanez
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-22
Rename MainLoop methods to match Node methods
Marcel Admiraal
2020-12-10
Merge pull request #40708 from bruvzg/improve_os_locale
Rémi Verschelde
2020-12-09
Merge pull request #44161 from Faless/fix/fa_buffered_remove
Rémi Verschelde
2020-12-08
Merge pull request #43742 from qarmin/editor_modules_default_values
Rémi Verschelde
2020-12-06
Remove now unused FileAccessBuffered.
Fabio Alessandrelli
2020-12-03
Reorganize rendering server.
reduz
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-11-16
Fixed exit code retrieval of spawned processes on Windows
Marcus Brummer
2020-10-24
Changed path behaviour for Windows
Ev1lbl0w
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-08-11
Improve `OS::get_locale()` on macOS and Windows, replace "-" with "_" and use...
bruvzg
2020-06-16
Merge pull request #39542 from Ev1lbl0w/feature/kill-pid
Rémi Verschelde
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