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path: root/platform/windows/os_windows.cpp
AgeCommit message (Expand)Author
2017-02-20Replace misuse of list iterationIgnacio Etcheverry
2017-02-19Windows: Close audiodriver sooner on exitHein-Pieter van Braam
2017-02-12Merge pull request #7782 from SaracenOne/windows_relative_cursor_fixRémi Verschelde
2017-02-12Merge pull request #7771 from Limb/winaudiodriverRémi Verschelde
2017-02-12Merge pull request #7770 from Limb/removedx9Rémi Verschelde
2017-02-11Fix glitches when sampling relative cursor data in CAPTURED mouse mode on Win...Saracen
2017-02-09Close out audio drivers when exiting.Kenneth Lorthioir
2017-02-09Removed DX9 Rasterizer in windows.Kenneth Lorthioir
2017-02-08Fixed compilation issues with Visual StudioKenneth Lorthioir
2017-01-25Added focus tracking in X11 and Windows classes, added new confined mouse mod...Ilija Boshkov
2017-01-16Merge pull request #7558 from Faless/fix_windows_outputRémi Verschelde
2017-01-16Adapt platforms to AudioServer refactoringRémi Verschelde
2017-01-16Fix gibberish output for windows/mingw.Fabio Alessandrelli
2017-01-15Oops! Audio engine has vanished :DJuan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-13rename Input.get_mouse_speed() to Input.get_last_mouse_speed()Juan Linietsky
2017-01-08More fixes to Joypad renaming.Andreas Haas
2017-01-08renamed joystick to joypad everywhere around source code!Juan Linietsky
2017-01-08Windows: Define _WIN32_WINRT to 0x0600 (Vista)Rémi Verschelde
2017-01-08Added missing readers writers lock to windows, should compile and run again..Juan Linietsky
2017-01-08fixes compilation in windows?Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-06-Changed memory functions, Memory::alloc_static*, simplified them, made them ...Juan Linietsky
2017-01-05Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-04First set of changes to fix compilation errors and initialise the gles3 rende...BastiaanOlij
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-21Godot works on Windows again..reduz
2016-11-28Fix console output for MinGW compilersRémi Verschelde
2016-11-08vsnc --> vsyncISylvox
2016-10-20Fix the hiding of mouse cursor before interactionGeorge Marques
2016-10-17Isolate XAudio2 driverGeorge Marques
2016-10-14Drop nedmalloc which is apparently not used anymoreRémi Verschelde
2016-10-102D Shaders are working again using the new syntax, though all is buggy in gen...Juan Linietsky
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-10-03Merge pull request #6479 from RandomShaper/improve-debug-focusRémi Verschelde
2016-09-29Windows: prevent huge prints from crashing the engineMarc Gilleron
2016-09-14Improve debug focus behaviorPedro J. Estébanez
2016-08-29Hide the mouse cursor when MOUSE_MODE_CAPTURED is activated.Mario Schlack
2016-07-26Windows: Make alert message box use MB_TASKMODALRémi Verschelde
2016-07-24Avoid changing position when the window is fullscreenGeorge Marques
2016-07-21Merge pull request #5841 from vnen/fix-windows-wheelRémi Verschelde
2016-07-21Merge pull request #5560 from vnen/os-request-attentionRémi Verschelde
2016-07-21Fix mouse wheel event position on WindowsGeorge Marques
2016-07-10Merge pull request #5525 from SuperUserNameMan/window_get_latin_kb_variantJuan Linietsky
2016-07-05Add OS.request_attention() for WindowsGeorge Marques
2016-07-03windows get_latin_keyboard_variant() implementation and gdscript bindingSuperUserNameMan
2016-07-01Windows: prevent freeze while moving or resizing the game window.Andreas Haas
2016-06-26Fix visual server error when minimizing the windowGeorge Marques