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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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windows
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os_windows.cpp
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Commit message (
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Author
2015-11-18
Merge pull request #2718 from SaracenOne/audio_system_crash_fix
Juan Linietsky
2015-11-18
Merge pull request #2737 from akien-mga/type-specific-error-output
Juan Linietsky
2015-11-14
windows crash and bind placeholder method
Ariel Manzur
2015-11-10
Fix error messages forcing a white font for subsequent messages
Rémi Verschelde
2015-11-10
Display error type (error, warning, script error) in OS::print_error
Rémi Verschelde
2015-11-02
Moved deleting sample player in OS finalize methods to before deleting audio ...
Saracen
2015-09-24
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-08-06
Add OS.get_system_time_msec
Maximillian
2015-06-07
Complete fix for windows compilability
est31
2015-06-07
Fix windows compilability
est31
2015-06-06
Add OS.get_time_zone_info function
est31
2015-06-06
Add utc param to get_time and get_date methods
est31
2015-06-06
Use local time for both time and date on win
est31
2015-05-26
ability to run 2D physics in a thread
Juan Linietsky
2015-05-04
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2015-05-04
small unicode fixes
Juan Linietsky
2015-03-25
add missing WM_RBUTTONDBLCLK message
sanikoyes
2015-03-23
window managements functions work
Juan Linietsky
2015-03-22
fixes to new window management API
Juan Linietsky
2015-03-16
New option to send canvas to render buffer
Juan Linietsky
2015-02-25
fix get joystick name from registry on some systems
Hinsbart
2015-02-15
begin new serialization framework
Juan Linietsky
2015-02-14
fixes to mouse warp
Juan Linietsky
2015-02-12
fix get_joy_name() on windows
Hinsbart
2015-02-09
Merge pull request #1259 from laganojunior/feature/fix_modifier_key_unpress
Juan Linietsky
2015-01-17
Fix whitespace on previous commit
Manuel Lagang
2015-01-17
Modifiers are unset on events for the modifier key itself
Manuel Lagang
2015-01-18
Fix mingw windows build error
marynate
2015-01-17
added nvidia optimus enablement
the_mech
2015-01-11
-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...
Juan Linietsky
2015-01-10
2D Rewrite Step [1]
Juan Linietsky
2014-12-16
New Code Completion
Juan Linietsky
2014-12-02
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-11-19
missing navmesh demo and small fixes
Juan Linietsky
2014-11-12
3D Import Import & UDP
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-10-28
- On Windows, Godot now goes fullscreen without video mode change.
Guy Rabiller
2014-09-22
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...
Juan Linietsky
2014-09-21
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-19
- more fixes on #672 on windows
Juan Linietsky
2014-09-19
Fixing Issues...
Juan Linietsky
2014-09-17
Merge pull request #573 from marynate/PR-fix-get-data-dir
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-07-06
Make OS_Windows::get_data_dir return unix path to be consistent with get_reso...
marynate
2014-04-18
-Fixed viewport stretch bugs
Juan Linietsky
2014-03-27
Add display/resizable to project setting to prevent windwo from resizing
marynate
2014-03-11
fix-multi-char-ime-input-chinese
sanikoyes
2014-02-15
-fixed bug in Button now exporting font property
Juan Linietsky
2014-02-13
-fixed export templates not loading/exporting on Windows
Juan Linietsky
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