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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
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platform
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windows
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os_windows.cpp
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Commit message (
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Author
2015-01-11
-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...
Juan Linietsky
2015-01-10
2D Rewrite Step [1]
Juan Linietsky
2014-12-16
New Code Completion
Juan Linietsky
2014-12-02
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-11-19
missing navmesh demo and small fixes
Juan Linietsky
2014-11-12
3D Import Import & UDP
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-10-28
- On Windows, Godot now goes fullscreen without video mode change.
Guy Rabiller
2014-09-22
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...
Juan Linietsky
2014-09-21
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-19
- more fixes on #672 on windows
Juan Linietsky
2014-09-19
Fixing Issues...
Juan Linietsky
2014-09-17
Merge pull request #573 from marynate/PR-fix-get-data-dir
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-07-06
Make OS_Windows::get_data_dir return unix path to be consistent with get_reso...
marynate
2014-04-18
-Fixed viewport stretch bugs
Juan Linietsky
2014-03-27
Add display/resizable to project setting to prevent windwo from resizing
marynate
2014-03-11
fix-multi-char-ime-input-chinese
sanikoyes
2014-02-15
-fixed bug in Button now exporting font property
Juan Linietsky
2014-02-13
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky
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