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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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platform
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windows
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joypad_windows.h
Age
Commit message (
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Author
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-01-14
Fix Actions mapped to triggers not using the full range
Marcel Admiraal
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-03-23
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-11-06
Use LONG instead of DWORD (unsigned int) when interacting with DIJOFS constants.
unknown
2020-06-20
Fix missing slider joystick handling on Windows
Bastiaan Olij
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Separate DisplayServer from OS on Windows
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-02-12
Platform: Ensure classes match their header filename
Rémi Verschelde