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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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windows
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joypad_windows.cpp
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Commit message (
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Author
2023-04-07
Added guide button to controller db, changed to use secret XInput function.
Andrés Botero
2023-01-20
Fix Xbox Series controller duplicate input
PrecisionRender
2023-01-08
Use BitField<> in core type masks
Juan Linietsky
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-02
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-01-14
Fix Actions mapped to triggers not using the full range
Marcel Admiraal
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-16
Fixed detecting the Valve Streaming Gamepad
Sam Lantinga
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-20
Move many input enums to their own file
Aaron Franke
2021-03-23
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-13
Replace malloc's with Godot's memalloc macro
Ev1lbl0w
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-04
Added driving joystick type to windows joystick handling
Bastiaan Olij
2020-11-06
Use LONG instead of DWORD (unsigned int) when interacting with DIJOFS constants.
unknown
2020-07-31
DirectInput: use correct joypad id
Andreas Haas
2020-06-22
Fix use uninitialized `ofs` variable introduced in 39701.
bruvzg
2020-06-20
Fix missing slider joystick handling on Windows
Bastiaan Olij
2020-06-04
Merge pull request #39060 from madmiraal/fix-38869
Rémi Verschelde
2020-05-30
Add dinput nullptr checks.
Marcel Admiraal
2020-05-29
Do not probe joypads if DirectInput cannot be initialized.
Marcel Admiraal
2020-05-28
Tweak the DirectInput initialization failure message
Hugo Locurcio
2020-05-26
Update Windows GUID to SDL uid conversion.
Marcel Admiraal
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-13
Update game controller enums.
Marcel Admiraal
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Separate DisplayServer from OS on Windows
Juan Linietsky
2020-01-16
MinGW: Avoid GCC -Wcast-function-type warnings on GetProcAddress
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-06-17
Fix endless controller iteration
Georg Wacker
2019-06-15
Fix compilation warnings in JS and Windows builds
Rémi Verschelde
2019-02-12
Platform: Ensure classes match their header filename
Rémi Verschelde