Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-18 | Style: Format code with clang-format 6.0.1 | Rémi Verschelde | |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-09-18 | Prevent running the crash_handler when a debugger is present on windows | Marcelo Fernandez | |
2017-09-13 | Added a crash handler to dump the backtrace on Windows, Linux and OS X | Marcelo Fernandez | |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-25 | Free memory when Main::setup returns an error | Wilson E. Alvarez | |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde | |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde | |
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | |||
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde | |
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! | |||
2016-03-09 | remove trailing whitespace | Hubert Jarosz | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-05-17 | fix crash on help, closes #1873 | Juan Linietsky | |
2015-05-04 | fixes issue #1693 winmain and main unicode | yg2f | |
makes WinMain() and main() accepts unicode characters into arguments | |||
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2014-03-11 | remove unnecessary error check when converting ascii to unicode | marynate | |
2014-03-11 | Convert windows main entry arguments to UTF8; Set locale to system default ↵ | marynate | |
for locale-awared console output; memery clearnup | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |