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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
/
platform
/
windows
/
godot_win.cpp
Age
Commit message (
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Author
2017-09-18
Prevent running the crash_handler when a debugger is present on windows
Marcelo Fernandez
2017-09-13
Added a crash handler to dump the backtrace on Windows, Linux and OS X
Marcelo Fernandez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-25
Free memory when Main::setup returns an error
Wilson E. Alvarez
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-05-17
fix crash on help, closes #1873
Juan Linietsky
2015-05-04
fixes issue #1693 winmain and main unicode
yg2f
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-03-11
remove unnecessary error check when converting ascii to unicode
marynate
2014-03-11
Convert windows main entry arguments to UTF8; Set locale to system default fo...
marynate
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky