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Godot with FMOD integration
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display_server_windows.h
Age
Commit message (
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Author
2022-08-05
Implement `keep_screen_on` for Windows
RedMser
2022-07-07
Move windows display server's 'outside' field to WindowData struct
MinusKube
2022-07-04
[macOS, Windows, X11] Add stylus inverted/eraser support to
Hansem Ro
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-13
Merge pull request #60894 from derammo/derammo_opengl3_windows
Rémi Verschelde
2022-05-11
opengl3 driver now works on windows including multi window
derammo
2022-05-10
[Windows] Save and re-apply window icon when changing window style.
bruvzg
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-28
Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win...
bruvzg
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-27
Rename warp mouse functions to warp_mouse
Markus Sauermann
2022-02-25
Improve popup window handling.
bruvzg
2022-02-12
Add exclusive window handling to DisplayServer (on macOS and Windows).
bruvzg
2022-02-04
Merge pull request #57341 from bruvzg/win_multiwin_fs
Rémi Verschelde
2022-02-04
Merge pull request #57335 from jordigcs/display-refresh-rate
Rémi Verschelde
2022-02-04
[Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to al...
bruvzg
2022-02-03
Add screen_get_refresh_rate to DisplayServer
jordi
2022-01-31
Simplify DisplayServerWindows pos/size message handling
SeleckyErik
2022-01-27
Merge pull request #56785 from bruvzg/nat_handles_4
Rémi Verschelde
2022-01-17
Merge pull request #56012 from bruvzg/wt🤎4
Rémi Verschelde
2022-01-14
Add support for getting native display, window, and view handles.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
2021-12-18
Fix initialising of gl_manager and checking gl_manager and context_vulkan pre...
Bastiaan Olij
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-14
Fix specific warnings issues by Clang
K. S. Ernest (iFire) Lee
2021-10-05
Merge pull request #52963 from Pineapple/WIN32_LEAN_AND_MEAN_master
Rémi Verschelde
2021-09-23
Add missing WIN32_LEAN_AND_MEAN
Bartłomiej T. Listwon
2021-09-21
Allow for mapping keycodes to current layout
Frixuu
2021-09-19
Fix Windows cursor with trails disappearing in fullscreen
Dan
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-16
Modernize Display server to use override keyword
Hendrik Brucker
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-02-18
Move tablet driver API from OS to DisplayServer.
bruvzg
2021-01-18
BUGFIX: Fix unintialized cursor_shape on windows display server
Marios Staikopoulos
2021-01-06
Fix PopupMenu's which are not closed after a recent commit
Yuri Roubinsky
2021-01-05
Merge pull request #44299 from Chaosus/fix_win32_warning
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
Fixed warning at project startup (WIN32)
Yuri Roubinsky
2020-12-31
Fix window restoring after fullscreen again
Yuri Roubinsky
2020-12-04
RenderingServer reorganization
reduz
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-09-17
Add window click-through support.
bruvzg
2020-08-17
Revert "[Windows] Attach to parent console instead of creating new one."
bruvzg
2020-08-11
[Windows] Attach to parent console instead of creating new one.
bruvzg
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