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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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windows
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display_server_windows.h
Age
Commit message (
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Author
2020-09-17
Add window click-through support.
bruvzg
2020-08-17
Revert "[Windows] Attach to parent console instead of creating new one."
bruvzg
2020-08-11
[Windows] Attach to parent console instead of creating new one.
bruvzg
2020-07-23
DisplayServer: separate window showing into another function
Lorenzo Cerqua
2020-07-10
Fix cancel/OK button order on macOS
Daniel Ting
2020-06-30
Add a separate application focus/in notification out from Window focus notifi...
Juan Linietsky
2020-06-13
Add keyboard layout enumeration / set / get functions (macOS, Windows, Linux/...
bruvzg
2020-05-22
Block WM_MOUSEMOVE during Windows Ink pen handling.
bruvzg
2020-05-20
[Windows] Add tablet driver selection.
bruvzg
2020-05-16
Fix input event being dispatched multiple times on Windows
HaSa1002
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-05
[Windows] Add support for the WinTab API for pen input.
bruvzg
2020-05-03
[Linux/Windows] Set pressure to 1.0f when primary button is pressed and devic...
bruvzg
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-04-01
Fix Clang warnings on Windows
Rémi Verschelde
2020-03-28
Fix copyright headers for recently added files
Rémi Verschelde
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-26
Implemented drag and drop across windows, both OS and embedded.
Juan Linietsky
2020-03-26
Reworked tooltips to use the popup system.
Juan Linietsky
2020-03-26
Popups have also been converted to windows
Juan Linietsky
2020-03-26
Fixes to window style flags
Juan Linietsky
2020-03-26
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Separate DisplayServer from OS on Windows
Juan Linietsky