Age | Commit message (Collapse) | Author |
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When dropping in a different window, it is necessary to start tracking
the WM_MOUSELEAVE event again.
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On Windows, the mouse was offset, when unfocused popups were used,
like the Editor menu.
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Make creating window do not flicker when specify custom position
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Fix that Windows receive WINDOW_EVENT_MOUSE_EXIT on startup.
When moving the mouse cursor from one window to a different one, make sure that the first window receives the WINDOW_EVENT_MOUSE_EXIT event before the second window receives the WINDOW_EVENT_MOUSE_ENTER event.
Send Mouse-Move events also for Windows, that are currently not focused.
For determining the currently hovered window, consider not just the currently focused window, but also other windows.
Send mouse move events to focused window instead of hovered window.
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Update the DisplayServer video driver error message to be more accurate and friendly
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to be more accurate and friendly
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unnecessary error messages.
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Replace all TODO uses of `#warning` by proper TODO comments, and will open
matching bug reports to keep track of them.
We don't have a great track record fixing TODOs, but I'd wager we're even
worse for fixing these "TODO #warning" so we should prohibit this usage.
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Fix MOUSE_MODE_CAPTURED not working correctly with popups
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[Windows] Simplify cursor handling and add support for fully transparent cursors.
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Disable dark mode title bar on Windows 10.
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Vulkan and OpenGL rendering drivers).
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Windows). Add support for dark mode title bar on Windows.
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cursors.
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Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind().
Changed all uses of it to Callable.bind()
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with Vulkan.
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InputEventMouseMotion event
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* Intended to replace RBSet in most cases.
* Optimized for iteration speed
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* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
(order matters) but use is discouraged.
There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
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popup no longer tries to close itself a second time
popup no longer closes after having been reopened
fixed bug in RenameDialog not calling base (by inspection)
fixes #59181
fixes #60921
reverts #59287
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fixed and simplified gl_manager_windows
swap buffers now called for all windows
fixed missing pixel format setting in additional windows
this makes them work in OpenGL contexts
changed verbose error printing to write once
this error message happens very frequently while opengl3 is not finished
removed dead code no longer needed after changes
fixed comments that were misinformation
window messages during window creation now handled
these were previously discarded
messages now tunnel the required context
changed failure to create opengl3 window on windows to be more fatal
marked a problem with pen code
conditional compilation of vulkan and opengl3 on windows fixed
windows debug builds now show messages on debug console also
rendering driver selection box now shows only compiled drivers
marked some problematic code
thanks to akien-mga for patiently rewriting my style mistakes
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These typedefs don't save much typing compared to the full `Ref<Resource>`
and `Ref<RefCounted>`, yet they sometimes introduce confusion among
new contributors.
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Windows.
Implement TextServer word break method.
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deletions of the same list item.
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Using codespell 2.2-dev from current git.
Fix a couple incorrect uses of gendered pronouns.
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The multithreaded importer often causes system-wide hangs when importing more than 20 files at a time.
Running the editor at normal priority allows other applications on the system to be responsive during long imports.
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