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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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windows
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display_server_windows.cpp
Age
Commit message (
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Author
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-05
Fix a possible race condition on popup close, that might cause multiple delet...
bruvzg
2022-03-31
Fix typos with codespell
Rémi Verschelde
2022-03-29
Keep editor at normal priority on windows.
Lyuma
2022-03-27
Rename warp mouse functions to warp_mouse
Markus Sauermann
2022-03-18
Right-clicking will not close popup
Vitika9
2022-03-16
Windows: Properly set `mouse_monitor` instead of shadowing it
Rémi Verschelde
2022-03-13
Reenable window_set_vsync_mode on Windows
Hendrik Brucker
2022-03-08
[X11] Do not try to focus unmapped window.
bruvzg
2022-02-25
Improve popup window handling.
bruvzg
2022-02-22
[Windows] Fix borderless window flag toggle and restoring minimized borderles...
bruvzg
2022-02-17
[Windows] Fix Vulkan driver crash on sub-window minimization.
bruvzg
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-12
Add exclusive window handling to DisplayServer (on macOS and Windows).
bruvzg
2022-02-11
[Windows] Fix drag-and-drop.
bruvzg
2022-02-08
[Windows] Fix fullscreen mode detection on window move/resize.
bruvzg
2022-02-07
Fix icons for sub windows
TechnicalSoup
2022-02-04
Merge pull request #57341 from bruvzg/win_multiwin_fs
Rémi Verschelde
2022-02-04
Merge pull request #57335 from jordigcs/display-refresh-rate
Rémi Verschelde
2022-02-04
Merge pull request #54645 from rxlecky/editor-window-offset-bug-45740
Rémi Verschelde
2022-02-04
[Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to al...
bruvzg
2022-02-03
Add screen_get_refresh_rate to DisplayServer
jordi
2022-02-01
Fix captured mouse mode
Hendrik Brucker
2022-01-31
Simplify DisplayServerWindows pos/size message handling
SeleckyErik
2022-01-28
Fix MOUSE_MODE_CONFINED not updating area when full-screen is toggled or curr...
bruvzg
2022-01-27
Merge pull request #56785 from bruvzg/nat_handles_4
Rémi Verschelde
2022-01-24
Merge pull request #56754 from madmiraal/fix-45592
Rémi Verschelde
2022-01-18
Window management improvements.
bruvzg
2022-01-17
Merge pull request #56012 from bruvzg/wt🤎4
Rémi Verschelde
2022-01-14
Flush input events before destroying the window
Yuri Roubinsky
2022-01-14
Add support for getting native display, window, and view handles.
bruvzg
2022-01-13
Use mouse event relative motion to calculate mouse velocity
Marcel Admiraal
2022-01-11
Merge pull request #56322 from madmiraal/fix-42450
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-29
Rename speed to velocity when it's a directional Vector
Marcel Admiraal
2021-12-28
Fix cursor stucking in resize shape
Yuri Roubinsky
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
2021-12-18
Fix initialising of gl_manager and checking gl_manager and context_vulkan pre...
Bastiaan Olij
2021-12-15
[Windows] Detect new Windows Terminal and disable unsupported set_console_vis...
bruvzg
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-10
Windows: Fix compilation warnings with GCC 11.2.1
Rémi Verschelde
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-06
Change dragging cursor on Windows
kobewi
2021-10-05
Merge pull request #53405 from winterpixelgames/PR-more-error-logging-release
Rémi Verschelde
2021-10-04
revert 0d7409a so additional error information prints in release builds
Jordan Schidlowsky
2021-10-01
Merge pull request #52684 from Frixuu/master
Rémi Verschelde
2021-09-30
Use range iterators for `Map`
Lightning_A
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