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path: root/platform/windows/display_server_windows.cpp
AgeCommit message (Collapse)Author
2022-11-30Fix incorrect mouse event position while hovering different windowMarkus Sauermann
2022-11-28[Windows] Fix joypad crashPatrick Dawson
2022-11-15Set vsync on window creation when using GLES3.clayjohn
Add vsync to Windows platform
2022-11-14Fix ICONDIR buffer overflowPatrick Dawson
2022-11-13Added missing null checks for gl_manager in MacOS and Windows display serversDavid Snopek
2022-11-08Add support for OpenGL to OpenXRDavid Snopek
2022-11-01Fix mouseleave event after drag and drop in different WindowsMarkus Sauermann
When dropping in a different window, it is necessary to start tracking the WM_MOUSELEAVE event again.
2022-11-01Fix mouse offset for unfocused popupsMarkus Sauermann
On Windows, the mouse was offset, when unfocused popups were used, like the Editor menu.
2022-10-28Merge pull request #67790 from kdada/fix-flash-windowClay John
Make creating window do not flicker when specify custom position
2022-10-28Fix differences between Windows and linuxbsd Display ServerMarkus Sauermann
Fix that Windows receive WINDOW_EVENT_MOUSE_EXIT on startup. When moving the mouse cursor from one window to a different one, make sure that the first window receives the WINDOW_EVENT_MOUSE_EXIT event before the second window receives the WINDOW_EVENT_MOUSE_ENTER event. Send Mouse-Move events also for Windows, that are currently not focused. For determining the currently hovered window, consider not just the currently focused window, but also other windows. Send mouse move events to focused window instead of hovered window.
2022-10-24Make window creation with custom position do not flashWei Guo
2022-10-21Merge pull request #67546 from clayjohn/DS-msgClay John
Update the DisplayServer video driver error message to be more accurate and friendly
2022-10-18Update the DisplayServer video driver error messageclayjohn
to be more accurate and friendly
2022-10-17Check if Vulkan context for the window exists before resizing it to avoid ↵bruvzg
unnecessary error messages.
2022-10-10SCons: Re-enable treating `#warning` as error with `werror`Rémi Verschelde
Replace all TODO uses of `#warning` by proper TODO comments, and will open matching bug reports to keep track of them. We don't have a great track record fixing TODOs, but I'd wager we're even worse for fixing these "TODO #warning" so we should prohibit this usage.
2022-10-07Harmonize return values of window_create() in rendering driversPedro J. Estébanez
2022-10-06[Windows] Fix LLVM MinGW build.bruvzg
2022-09-29Fix ScrollContainer touch-scrolling not working.Zae
2022-09-28[Windows] Ignore excessive wintab mouse move events.bruvzg
2022-09-23[Windows] Fix WM_CHAR processing code using Unicode char instead of Virtual key.bruvzg
2022-09-19Add missing initial window flags and window mode to the project settings.bruvzg
2022-09-16Merge pull request #65496 from MinusKube/popup-capture-mouse-bugRémi Verschelde
Fix MOUSE_MODE_CAPTURED not working correctly with popups
2022-09-14Merge pull request #65133 from bruvzg/win_cursorRémi Verschelde
[Windows] Simplify cursor handling and add support for fully transparent cursors.
2022-09-13Merge pull request #65262 from bruvzg/win10_dmRémi Verschelde
Disable dark mode title bar on Windows 10.
2022-09-07Fix MOUSE_MODE_CAPTURED not working correctly with popupsMinusKube
2022-09-03Re-enable per-pixel transparency support on Linux, macOS, and Windows (for ↵bruvzg
Vulkan and OpenGL rendering drivers).
2022-09-03Disable dark mode title bar on Windows 10.bruvzg
2022-08-31Add support for system dark mode and accent color detection (macOS and ↵bruvzg
Windows). Add support for dark mode title bar on Windows.
2022-08-31[Windows] Simplify cursor handling and add support for fully transparent ↵bruvzg
cursors.
2022-08-22Replace Array return types with TypedArraykobewi
2022-08-06Only define `keep_screen_on` project setting onceRedMser
2022-08-05Implement `keep_screen_on` for WindowsRedMser
2022-07-29Remove Signal connect bindsJuan Linietsky
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind(). Changed all uses of it to Callable.bind()
2022-07-19[Windows] Set fullscreen flags on window creation.bruvzg
2022-07-07Move windows display server's 'outside' field to WindowData structMinusKube
2022-07-06Check if GL manager exist to prevent crash when using multithreaded renderer ↵bruvzg
with Vulkan.
2022-07-04[macOS, Windows, X11] Add stylus inverted/eraser support toHansem Ro
InputEventMouseMotion event
2022-06-02Remove mouse events that closed the popup from queue, to fix pop-up reopening.bruvzg
2022-05-20Add a new HashSet templatereduz
* Intended to replace RBSet in most cases. * Optimized for iteration speed
2022-05-17Merge pull request #61001 from derammo/derammo_popup_conditional_hideRémi Verschelde
2022-05-16Replace most uses of Map by HashMapreduz
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated!
2022-05-13popup deferred hide suppressed if reopenedderammo
popup no longer tries to close itself a second time popup no longer closes after having been reopened fixed bug in RenameDialog not calling base (by inspection) fixes #59181 fixes #60921 reverts #59287
2022-05-13Merge pull request #60894 from derammo/derammo_opengl3_windowsRémi Verschelde
2022-05-11opengl3 driver now works on windows including multi windowderammo
fixed and simplified gl_manager_windows swap buffers now called for all windows fixed missing pixel format setting in additional windows this makes them work in OpenGL contexts changed verbose error printing to write once this error message happens very frequently while opengl3 is not finished removed dead code no longer needed after changes fixed comments that were misinformation window messages during window creation now handled these were previously discarded messages now tunnel the required context changed failure to create opengl3 window on windows to be more fatal marked a problem with pen code conditional compilation of vulkan and opengl3 on windows fixed windows debug builds now show messages on debug console also rendering driver selection box now shows only compiled drivers marked some problematic code thanks to akien-mga for patiently rewriting my style mistakes
2022-05-10[Windows] Save and re-apply window icon when changing window style.bruvzg
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio
These typedefs don't save much typing compared to the full `Ref<Resource>` and `Ref<RefCounted>`, yet they sometimes introduce confusion among new contributors.
2022-04-28Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and ↵bruvzg
Windows. Implement TextServer word break method.
2022-04-13Fix sub-menu keyboard navigation.bruvzg
2022-04-11Make FileAccess and DirAccess classes reference counted.bruvzg
2022-04-06Fix some issues found by cppcheck.bruvzg