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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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windows
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display_server_windows.cpp
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Author
2023-01-03
Merge pull request #70624 from bruvzg/cur_sc
Rémi Verschelde
2022-12-29
Improve `window_set_current_screen` and fix secondary window initial mode and...
bruvzg
2022-12-27
Fix dark title bar
floppyhammer
2022-12-07
Merge pull request #69712 from bruvzg/real_size
Rémi Verschelde
2022-12-07
Rename `window_get_real_size` to `window_get_size_with_decorations`, add `win...
bruvzg
2022-12-06
[Windows] Window management fixes.
bruvzg
2022-11-30
Fix incorrect mouse event position while hovering different window
Markus Sauermann
2022-11-28
[Windows] Fix joypad crash
Patrick Dawson
2022-11-15
Set vsync on window creation when using GLES3.
clayjohn
2022-11-14
Fix ICONDIR buffer overflow
Patrick Dawson
2022-11-13
Added missing null checks for gl_manager in MacOS and Windows display servers
David Snopek
2022-11-08
Add support for OpenGL to OpenXR
David Snopek
2022-11-01
Fix mouseleave event after drag and drop in different Windows
Markus Sauermann
2022-11-01
Fix mouse offset for unfocused popups
Markus Sauermann
2022-10-28
Merge pull request #67790 from kdada/fix-flash-window
Clay John
2022-10-28
Fix differences between Windows and linuxbsd Display Server
Markus Sauermann
2022-10-24
Make window creation with custom position do not flash
Wei Guo
2022-10-21
Merge pull request #67546 from clayjohn/DS-msg
Clay John
2022-10-18
Update the DisplayServer video driver error message
clayjohn
2022-10-17
Check if Vulkan context for the window exists before resizing it to avoid unn...
bruvzg
2022-10-10
SCons: Re-enable treating `#warning` as error with `werror`
Rémi Verschelde
2022-10-07
Harmonize return values of window_create() in rendering drivers
Pedro J. Estébanez
2022-10-06
[Windows] Fix LLVM MinGW build.
bruvzg
2022-09-29
Fix ScrollContainer touch-scrolling not working.
Zae
2022-09-28
[Windows] Ignore excessive wintab mouse move events.
bruvzg
2022-09-23
[Windows] Fix WM_CHAR processing code using Unicode char instead of Virtual key.
bruvzg
2022-09-19
Add missing initial window flags and window mode to the project settings.
bruvzg
2022-09-16
Merge pull request #65496 from MinusKube/popup-capture-mouse-bug
Rémi Verschelde
2022-09-14
Merge pull request #65133 from bruvzg/win_cursor
Rémi Verschelde
2022-09-13
Merge pull request #65262 from bruvzg/win10_dm
Rémi Verschelde
2022-09-07
Fix MOUSE_MODE_CAPTURED not working correctly with popups
MinusKube
2022-09-03
Re-enable per-pixel transparency support on Linux, macOS, and Windows (for Vu...
bruvzg
2022-09-03
Disable dark mode title bar on Windows 10.
bruvzg
2022-08-31
Add support for system dark mode and accent color detection (macOS and Window...
bruvzg
2022-08-31
[Windows] Simplify cursor handling and add support for fully transparent curs...
bruvzg
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-08-06
Only define `keep_screen_on` project setting once
RedMser
2022-08-05
Implement `keep_screen_on` for Windows
RedMser
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-19
[Windows] Set fullscreen flags on window creation.
bruvzg
2022-07-07
Move windows display server's 'outside' field to WindowData struct
MinusKube
2022-07-06
Check if GL manager exist to prevent crash when using multithreaded renderer ...
bruvzg
2022-07-04
[macOS, Windows, X11] Add stylus inverted/eraser support to
Hansem Ro
2022-06-02
Remove mouse events that closed the popup from queue, to fix pop-up reopening.
bruvzg
2022-05-20
Add a new HashSet template
reduz
2022-05-17
Merge pull request #61001 from derammo/derammo_popup_conditional_hide
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-13
popup deferred hide suppressed if reopened
derammo
2022-05-13
Merge pull request #60894 from derammo/derammo_opengl3_windows
Rémi Verschelde
2022-05-11
opengl3 driver now works on windows including multi window
derammo
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