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Godot with FMOD integration
RayHammer
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display_server_windows.cpp
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Author
2021-12-29
Rename speed to velocity when it's a directional Vector
Marcel Admiraal
2021-12-28
Fix cursor stucking in resize shape
Yuri Roubinsky
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
2021-12-18
Fix initialising of gl_manager and checking gl_manager and context_vulkan pre...
Bastiaan Olij
2021-12-15
[Windows] Detect new Windows Terminal and disable unsupported set_console_vis...
bruvzg
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-10
Windows: Fix compilation warnings with GCC 11.2.1
Rémi Verschelde
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-06
Change dragging cursor on Windows
kobewi
2021-10-05
Merge pull request #53405 from winterpixelgames/PR-more-error-logging-release
Rémi Verschelde
2021-10-04
revert 0d7409a so additional error information prints in release builds
Jordan Schidlowsky
2021-10-01
Merge pull request #52684 from Frixuu/master
Rémi Verschelde
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-21
Allow for mapping keycodes to current layout
Frixuu
2021-09-19
Fix Windows cursor with trails disappearing in fullscreen
Dan
2021-09-10
Clean DisplayServerWindows and add missing guards
Max Hilbrunner
2021-08-27
Fix bad size after restoring a minimized window under Windows
jmb462
2021-08-23
Fix window decoration size on Windows
floppyhammer
2021-08-13
Add input buffering framework
Pedro J. Estébanez
2021-08-13
Improve input event accumulation
Pedro J. Estébanez
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-06
Fix vertical scroll/zoom for precision touchpad
Georg Wacker
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-07
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-03
Add MOUSE_MODE_CONFINED_HIDDEN
Aaron Franke
2021-06-02
Fixed window_can_draw of DisplayServerWindows
Hendrik Brucker
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-04
Rename `doubleclick` to `double_click`
Aaron Franke
2021-04-29
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-03-30
Fix window resizing after minimization on Windows
floppyhammer
2021-03-28
Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-18
Move tablet driver API from OS to DisplayServer.
bruvzg
2021-02-07
Cancel event dispatch on error
kobewi
2021-01-06
Removes semicolon typo in display_server_windows
Yuri Roubinsky
2021-01-06
Fix PopupMenu's which are not closed after a recent commit
Yuri Roubinsky
2021-01-05
Merge pull request #44299 from Chaosus/fix_win32_warning
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
Fixed warning at project startup (WIN32)
Yuri Roubinsky
2020-12-31
Fix window restoring after fullscreen again
Yuri Roubinsky
2020-12-19
Rename Rect2 and Rect2i clip() to intersection()
Marcel Admiraal
2020-12-04
RenderingServer reorganization
reduz
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