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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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detect.py
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Commit message (
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Author
2016-09-03
Implement missing WinRT functions
George Marques
2016-08-20
fix to mingw build
Juan Linietsky
2016-08-20
ENet windows compilation fixes.
Juan Linietsky
2016-06-09
-make freetype build for all platforms the same, default as builtin except on...
Juan Linietsky
2016-06-08
GLEW: Define static + enabled and includes via SCons
Rémi Verschelde
2016-06-01
removed dependency on shcore.dll to get DPI
Juan Linietsky
2016-05-29
hidpi for now not available on mingw, sorry
Juan Linietsky
2016-05-29
DPI Detection support
Juan Linietsky
2016-05-29
fix freetype paths on osx and mingw
Juan Linietsky
2016-05-29
Finalized DynamicFont implementation
Juan Linietsky
2016-05-03
Fix windows 64-bits build.
George Marques
2016-04-10
Fixes 64 bit MSVC builds, disables bits parameter
Aleksandar Danilovic
2016-04-02
Remove trailing spaces
Rémi Verschelde
2016-02-04
-removed buggy flags, makes mingw+32 bits+optimized work again,
Juan Linietsky
2016-01-26
Revert "make msvc 64bits build again, fixes #3098"
George Marques
2016-01-25
-Many fixes to windows build system with Mingw on Windows. Fixes #2690
Juan Linietsky
2016-01-16
Fix 32 bit windows export crash
mrezai
2016-01-10
make msvc 64bits build again, fixes #3098
Juan Linietsky
2015-12-18
Better gamepad support
hondres
2015-12-06
some fixes
Juan Linietsky
2015-11-25
0theora compilation fixes
Juan Linietsky
2015-11-19
Merge pull request #2518 from masoudbh3/godot-icons
Juan Linietsky
2015-11-09
Add icon to exe file in windows export
masoud bh
2015-10-30
Fixes Visual Studio 2015 parallel builds (-j switch)
ZuBsPaCe
2015-10-01
-Added ability to use cubic interpolation on image resize (little more qualit...
Juan Linietsky
2015-09-27
Hide stderr when trying to detect mingw binaries on posix
Rémi Verschelde
2015-06-08
draw button focus before text and icon
Juan Linietsky
2015-05-09
Change windows build to use CFlag /Od so that you get the full debug experien...
Antony
2015-03-22
Merge pull request #1432 from UsernameIsAReservedWord/fixes_platform_windows_...
Juan Linietsky
2015-03-02
support for 2D shadow casters
Juan Linietsky
2015-02-24
Update detect.py
UsernameIsAReservedWord
2015-02-24
Update detect.py
UsernameIsAReservedWord
2015-02-24
fixes platform/windows/detect.py
UsernameIsAReservedWord
2015-01-10
2D Rewrite Step [1]
Juan Linietsky
2015-01-03
-added new code completion guess locations, closes #1032
Juan Linietsky
2014-11-02
Bug Fixes
Juan Linietsky
2014-10-27
-Much improvement to baked light baker
Juan Linietsky
2014-10-09
-Rasterizer supports meshes with both skeletons and blend shapes
Juan Linietsky
2014-10-08
Fix windows build issue by moving libraries from LIBS to LINKFLAGS; Remove re...
marynate
2014-10-07
Build System Changes
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-05-26
Static mingw windows build
marynate
2014-05-24
Making Godot Easier to Use..
Juan Linietsky
2014-05-01
-OpenSSL Fixes
Juan Linietsky
2014-04-28
-Added OpenSSL and HTTPS support
Juan Linietsky
2014-04-19
heck
Juan Linietsky
2014-02-22
Fix for 64Bit builds with VC from command line
Vinzenz Feenstra
2014-02-19
wtf
Juan Linietsky
2014-02-11
Fixed build rule file for proper MSVC release build
marynate
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