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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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detect.py
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Author
2018-07-21
-Fix disable_3d flag
Juan Linietsky
2018-06-13
Style fixes for commit d5bb6faa
Rémi Verschelde
2018-06-11
-Make sure that ProjectSettings are properly dumped when dumping docs.
Juan Linietsky
2018-06-07
Tweak some help texts in the build system
Hugo Locurcio
2018-05-07
Windows detect.py: Detect missing WindowsSdkDir
Max Hilbrunner
2018-03-15
Fix MinGW cross-build
bruvzg
2018-03-15
Added missing import BoolVariable
Bastiaan Olij
2018-03-13
Enable SCons to autodetect Windows MSVC compiler
Gary Oberbrunner
2018-02-21
Fix typos with codespell
luz.paz
2018-02-20
Link bcrypt lib in window and UWP
Fabio Alessandrelli
2018-02-15
Windows: Fix case of imm32 for case-sensitive MinGW build
Rémi Verschelde
2018-01-31
Windows: implement OS.get_unique_id and OS.set_ime_position
geequlim
2018-01-26
Make separate debug symbols opt-in
Hein-Pieter van Braam
2018-01-05
SCons: Fix usage of LD when we meant LINK
Rémi Verschelde
2017-12-31
Improve LTO build with MSVC
George Marques
2017-12-24
-Removed OpenMP support, replaced by a custom class.
Juan Linietsky
2017-12-22
Do not require OpenMP for non-tools builds (export templates)
Rémi Verschelde
2017-12-16
Add support for whole program optimization on MSVC
George Marques
2017-12-15
Fix 32bit MingW build for thekla_altas
Hein-Pieter van Braam
2017-12-14
Added indent_style to editorconfig, fixed inconsistent use of tabs and spaces...
Colin Kinloch
2017-12-14
-Add lightmapper
Juan Linietsky
2017-12-07
Fix windows compilation when using MinGW
MrCdK
2017-12-06
Add build param for targeted Windows version
Pedro J. Estébanez
2017-11-02
SCons: make use_lto a global option and opt-in for iphone
Rémi Verschelde
2017-10-27
detect.py: Fix KeyError if using MinGW and LTO
mhilbrunner
2017-10-21
Cleanup unnecessary debug prints
Rémi Verschelde
2017-09-26
Reduce gcc lto build time by telling the linker to
Felix M. Cobos
2017-09-25
Use BoolVariable in platform-specific options.
Elliott Sales de Andrade
2017-09-25
Use EnumVariable for choice-based build options.
Elliott Sales de Andrade
2017-09-23
Fix gcc lto
Hein-Pieter van Braam
2017-09-16
Create separate debug info files by default
Hein-Pieter van Braam
2017-09-13
Buildsystem: Windows cross-compilation on Linux defaults to 64-bit
Rémi Verschelde
2017-09-13
Added a crash handler to dump the backtrace on Windows, Linux and OS X
Marcelo Fernandez
2017-08-27
Added new WASAPI driver for Windows
Marcelo Fernandez
2017-08-18
Windows: Drop support for obsolete MinGW
Rémi Verschelde
2017-08-18
Windows: Drop support for Vista (0x0600)
Rémi Verschelde
2017-07-25
Make MinGW test less verbose on non-Bash shells
Rémi Verschelde
2017-07-01
Buildsystem: Improve detect.py readability and fix issues
Rémi Verschelde
2017-04-09
-Fix eternal black screen on Windows
Juan Linietsky
2017-03-26
SCons: Add option to toggle warnings (on by default)
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-01-12
Improvements to scons defined WINVER/_WIN32_WINNT
Fabio Alessandrelli
2017-01-10
Merge pull request #7493 from neikeq/pr-mingw-bits
Rémi Verschelde
2017-01-10
Detect bits when building with MinGW
Ignacio Etcheverry
2017-01-08
Windows: Define _WIN32_WINRT to 0x0600 (Vista)
Rémi Verschelde
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2016-12-21
Godot works on Windows again..
reduz
2016-11-03
scons: Reorder options for clarity
Rémi Verschelde
2016-11-01
style: Various other PEP8 fixes in Python files
Rémi Verschelde
2016-11-01
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
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