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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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detect.py
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Author
2015-05-09
Change windows build to use CFlag /Od so that you get the full debug experien...
Antony
2015-03-22
Merge pull request #1432 from UsernameIsAReservedWord/fixes_platform_windows_...
Juan Linietsky
2015-03-02
support for 2D shadow casters
Juan Linietsky
2015-02-24
Update detect.py
UsernameIsAReservedWord
2015-02-24
Update detect.py
UsernameIsAReservedWord
2015-02-24
fixes platform/windows/detect.py
UsernameIsAReservedWord
2015-01-10
2D Rewrite Step [1]
Juan Linietsky
2015-01-03
-added new code completion guess locations, closes #1032
Juan Linietsky
2014-11-02
Bug Fixes
Juan Linietsky
2014-10-27
-Much improvement to baked light baker
Juan Linietsky
2014-10-09
-Rasterizer supports meshes with both skeletons and blend shapes
Juan Linietsky
2014-10-08
Fix windows build issue by moving libraries from LIBS to LINKFLAGS; Remove re...
marynate
2014-10-07
Build System Changes
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-05-26
Static mingw windows build
marynate
2014-05-24
Making Godot Easier to Use..
Juan Linietsky
2014-05-01
-OpenSSL Fixes
Juan Linietsky
2014-04-28
-Added OpenSSL and HTTPS support
Juan Linietsky
2014-04-19
heck
Juan Linietsky
2014-02-22
Fix for 64Bit builds with VC from command line
Vinzenz Feenstra
2014-02-19
wtf
Juan Linietsky
2014-02-11
Fixed build rule file for proper MSVC release build
marynate
2014-02-10
fixie
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky