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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-01-13
Merge pull request #71325 from reduz/refactor-project-setting-overrides
Rémi Verschelde
2023-01-13
Merge pull request #63312 from bruvzg/one_click
Rémi Verschelde
2023-01-13
Refactor ProjectSetting overrides
Juan Linietsky
2023-01-09
Merge pull request #70626 from Faless/web/4.x_expose_force_fs_sync
Fabio Alessandrelli
2023-01-09
Bump json5 from 1.0.1 to 1.0.2 in /platform/web
dependabot[bot]
2023-01-08
Use BitField<> in core type masks
Juan Linietsky
2023-01-07
Add support for the custom initial screen for the main window, fix primary sc...
bruvzg
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-29
[Export] Add one-click deploy over SSH for the desktop exports.
bruvzg
2022-12-27
[Web] Expose API to force file system sync.
Fabio Alessandrelli
2022-12-12
Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension
Rémi Verschelde
2022-12-12
Rename all gdnative occurences to gdextension
Gilles Roudière
2022-12-07
Merge pull request #69712 from bruvzg/real_size
Rémi Verschelde
2022-12-07
Rename `window_get_real_size` to `window_get_size_with_decorations`, add `win...
bruvzg
2022-12-07
Fix Determining Window for Touchscreen
Markus Sauermann
2022-12-02
Merge pull request #68870 from dsnopek/master-webxr-input
Rémi Verschelde
2022-12-01
Get WebXR fully working in Godot 4!
David Snopek
2022-11-28
Merge pull request #67815 from Calinou/html5-improve-feature-errors
Rémi Verschelde
2022-11-08
Fix viewport doesn't auto-resize on Web.
Zae
2022-11-05
[Web] Force WebGL2 when supported.
Fabio Alessandrelli
2022-11-05
[Web] Improve Godot shutdown and cleanup.
Fabio Alessandrelli
2022-11-02
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-10-31
CI: Update minimatch npm dependency to silence security report
Rémi Verschelde
2022-10-28
Merge pull request #67790 from kdada/fix-flash-window
Clay John
2022-10-24
Make window creation with custom position do not flash
Wei Guo
2022-10-23
Improve feature errors in HTML5 for easier understanding
Hugo Locurcio
2022-10-21
Add multiview to the opengl3 driver
David Snopek
2022-10-13
[WebSocket] Fix debugger implementation.
Fabio Alessandrelli
2022-10-12
[Web] Add the "serve" and "run" scons targets.
Fabio Alessandrelli
2022-10-12
Merge pull request #67252 from zaevi/web_fix_export_file_locked
Rémi Verschelde
2022-10-11
[Web] Add auto-formatting to HTML files.
Fabio Alessandrelli
2022-10-11
Fix file locked issue when exporting to Web.
Zae
2022-10-10
Fix Object type in GodotJSWrapper.
Zae
2022-10-07
Change auto to default in cursor css settings.
Jason Knight
2022-10-05
Merge pull request #64886 from Calinou/web-editor-add-local-web-server-2
Rémi Verschelde
2022-10-04
Replace local web server setup for web editor with a Python-based solution
Hugo Locurcio
2022-10-03
Rename `Engine.target_fps` and associated project setting to `max_fps`
Hugo Locurcio
2022-10-03
Remove NO_THREADS fallback code, Godot 4 requires thread support
Rémi Verschelde
2022-09-30
ci: add Python static analysis check via mypy
Jiri Suchan
2022-09-26
SCons: Unify tools/target build type configuration
Rémi Verschelde
2022-09-20
Merge pull request #65745 from akien-mga/scons-production-lto-earlier
Rémi Verschelde
2022-09-20
Merge pull request #65541 from clayjohn/renderer-setting
Rémi Verschelde
2022-09-19
Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-19
SCons: Refactor handling of `production` flag and per-platform LTO defaults
Rémi Verschelde
2022-09-17
[Web] Add feature detection helpers to JS Engine class.
Fabio Alessandrelli
2022-09-13
Disable menus and functionality that are not relevant on the Android Editor port
Fredia Huya-Kouadio
2022-09-12
Fix some errors affecting the Web editor
Rémi Verschelde
2022-09-11
[Web] Small fixes and enhancements.
Fabio Alessandrelli
2022-09-08
SCons: Refactor LTO options with `lto=<none|thin|full>`
Rémi Verschelde
2022-09-08
Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_more
Rémi Verschelde
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