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path: root/platform/web/web_main.cpp
AgeCommit message (Collapse)Author
2022-11-05[Web] Improve Godot shutdown and cleanup.Fabio Alessandrelli
2022-10-03Rename `Engine.target_fps` and associated project setting to `max_fps`Hugo Locurcio
This makes the setting easier to find, as research has found there are numerous use cases to limiting FPS. This also improves documentation related to the Engine property and project setting. The project setting also works in projects exported in release mode, so its location in the `debug/` section was misleading.
2022-09-11[Web] Small fixes and enhancements.Fabio Alessandrelli
- "Definitive" fix for ENOENT randomly disappearing from emscripten. - Proper shutdown when setup fails. - Re-enable WebGL explicit buffer swap. - Re-enable optional per-pixel transparency. - Add type cast to make closure compiler happy. - Remove emscripten Safari WebGL workaround. - Improve AudioWorklet cleanup.
2022-08-29[Web] Rename JavaScript platform to Web.Fabio Alessandrelli
Also rename export name from "HTML5" to "Web".