Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-01 | Get WebXR fully working in Godot 4! | David Snopek | |
2022-10-21 | Add multiview to the opengl3 driver | David Snopek | |
2022-10-12 | [Web] Add the "serve" and "run" scons targets. | Fabio Alessandrelli | |
You can now run the test HTTP server by calling: scons p=web serve If you also wish to run the browser, call instead: scons p=web run The default listen port is 8060, but can be overriden via the env variable GODOT_WEB_TEST_PORT which must be a valid integer. | |||
2022-09-17 | [Web] Add feature detection helpers to JS Engine class. | Fabio Alessandrelli | |
2022-09-02 | Rename JavaScript singleton to JavaScriptBridge | Geequlim | |
2022-08-30 | [Web] Require threads, rtti, allow optimize=speed. | Fabio Alessandrelli | |
Update export names (web[_dlink]_[release|debug].zip). The Build with dynamic linking is broken due to high number of imports in output wasm (likely emscripten regression issue 15487). | |||
2022-08-29 | [Web] Rename JavaScript platform to Web. | Fabio Alessandrelli | |
Also rename export name from "HTML5" to "Web". |