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AgeCommit message (Expand)Author
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-21Fixes for new two-dash long command line argumentsRémi Verschelde
2017-08-19Revert "Second take at making command-line arguments more UNIX-like + main.cp...Juan Linietsky
2017-08-19Fixes for new two-dash long command line argumentsRémi Verschelde
2017-08-14Use const reference where favorableWilson E. Alvarez
2017-08-07Merge pull request #10141 from ISylvox/lower_case_godot_apiRémi Verschelde
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-07UWP: Add Gamepad vibration supportGeorge Marques
2017-08-07UWP: Fix Gamepad removal logicGeorge Marques
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-19Fix errors with global config names no more sorrys pleasegeequlim
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
2017-07-12Bring back the UWP exporterGeorge Marques
2017-07-12UWP: Fix problem with Cert Kit validationGeorge Marques
2017-07-01Buildsystem: Improve detect.py readability and fix issuesRémi Verschelde
2017-06-12UWP: InputEvent: Renamed "pos" property to "position"George Marques
2017-05-23Fix UWP compilation issuesGeorge Marques
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-05-07Improve documentation of thirdparty code snippetsRémi Verschelde
2017-05-01Merge pull request #8586 from vnen/uwp-3Rémi Verschelde
2017-04-29Fix compilation for UWPGeorge Marques
2017-04-28Move core thirdparty files to thirdparty/{minizip,misc}Rémi Verschelde
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-26Input: Remove usage of platform dependent event IDs.Andreas Haas
2017-03-24i-patch for Pirate languageRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde
2017-03-04Add API to access battery power stateJulian Murgia
2017-02-23Complete the globals.h -> global_config.h conversionBojidar Marinov
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-02-19Editor Export Settings Dialog is completed!! Now on to make some exporters..Juan Linietsky
2017-01-25Removed import/export system, will start new one from scratch.Juan Linietsky
2017-01-16Adapt platforms to AudioServer refactoringRémi Verschelde
2017-01-16Style: Various fixes to play nice with clang-formatRémi Verschelde
2017-01-15Oops! Audio engine has vanished :DJuan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-14rename String.extension() -> String.get_extension() / String.basename() -> St...Juan Linietsky
2017-01-12Improvements to scons defined WINVER/_WIN32_WINNTFabio Alessandrelli
2017-01-08Finish replacement of joystick by joypadRémi Verschelde
2017-01-08renamed joystick to joypad everywhere around source code!Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-03Rename remaining WinRT references to UWPGeorge Marques
2016-11-03Rename WINRT_ENABLED to UWP_ENABLEDGeorge Marques
2016-11-03Rename WinRT files to UWPGeorge Marques