Age | Commit message (Expand) | Author |
2017-10-03 | OS::execute can now read from stderr too when executing with a pipe | Marcelo Fernandez |
2017-10-02 | Merge pull request #11568 from endragor/loggers | Andreas Haas |
2017-09-25 | Use BoolVariable in target/component/advanced options. | Elliott Sales de Andrade |
2017-09-25 | Extract logging logic | Ruslan Mustakov |
2017-09-21 | UWP: Fix build issue about Object ambiguity | George Marques |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-09-17 | Merge pull request #11252 from marcelofg55/fix_noaudio_crash | Rémi Verschelde |
2017-09-13 | Fix crash when no audio driver is available | Marcelo Fernandez |
2017-09-13 | Fix enums bindings | Maxim Sheronov |
2017-09-08 | Fix unused variable warnings | Hein-Pieter van Braam |
2017-09-02 | Fix use of unitialized variables | Hein-Pieter van Braam |
2017-09-01 | Fix signed and unsigned comparisons | Hein-Pieter van Braam |
2017-08-27 | Make build scripts Python3 compatible | Matthias Hoelzl |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-27 | Re-apply clang-format to all files | Rémi Verschelde |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-21 | Fixes for new two-dash long command line arguments | Rémi Verschelde |
2017-08-19 | Revert "Second take at making command-line arguments more UNIX-like + main.cp... | Juan Linietsky |
2017-08-19 | Fixes for new two-dash long command line arguments | Rémi Verschelde |
2017-08-14 | Use const reference where favorable | Wilson E. Alvarez |
2017-08-07 | Merge pull request #10141 from ISylvox/lower_case_godot_api | Rémi Verschelde |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia |
2017-08-07 | UWP: Add Gamepad vibration support | George Marques |
2017-08-07 | UWP: Fix Gamepad removal logic | George Marques |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-07-19 | Fix errors with global config names no more sorrys please | geequlim |
2017-07-17 | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky |
2017-07-12 | Bring back the UWP exporter | George Marques |
2017-07-12 | UWP: Fix problem with Cert Kit validation | George Marques |
2017-07-01 | Buildsystem: Improve detect.py readability and fix issues | Rémi Verschelde |
2017-06-12 | UWP: InputEvent: Renamed "pos" property to "position" | George Marques |
2017-05-23 | Fix UWP compilation issues | George Marques |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky |
2017-05-07 | Improve documentation of thirdparty code snippets | Rémi Verschelde |
2017-05-01 | Merge pull request #8586 from vnen/uwp-3 | Rémi Verschelde |
2017-04-29 | Fix compilation for UWP | George Marques |
2017-04-28 | Move core thirdparty files to thirdparty/{minizip,misc} | Rémi Verschelde |
2017-04-10 | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-26 | Input: Remove usage of platform dependent event IDs. | Andreas Haas |
2017-03-24 | i-patch for Pirate language | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |
2017-03-04 | Add API to access battery power state | Julian Murgia |
2017-02-23 | Complete the globals.h -> global_config.h conversion | Bojidar Marinov |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky |
2017-02-19 | Editor Export Settings Dialog is completed!! Now on to make some exporters.. | Juan Linietsky |
2017-01-25 | Removed import/export system, will start new one from scratch. | Juan Linietsky |