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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-11-09
Remove get_default_video_mode definition on OSX/iOS
Rémi Verschelde
2017-11-09
UWP: Update to build with Windows SDK 10.16229.0
George Marques
2017-11-09
Make video mode initialization more intuitive, fixes #12022
Juan Linietsky
2017-11-03
Merge pull request #12262 from AndreaCatania/pplug
Juan Linietsky
2017-11-04
Implemented physics plug
AndreaCatania
2017-10-29
Disable logging until the logs location is sorted out
Rémi Verschelde
2017-10-22
Add WindowsTerminalLogger to UWP build
George Marques
2017-10-03
OS::execute can now read from stderr too when executing with a pipe
Marcelo Fernandez
2017-10-02
Merge pull request #11568 from endragor/loggers
Andreas Haas
2017-09-25
Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-09-25
Extract logging logic
Ruslan Mustakov
2017-09-21
UWP: Fix build issue about Object ambiguity
George Marques
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-17
Merge pull request #11252 from marcelofg55/fix_noaudio_crash
Rémi Verschelde
2017-09-13
Fix crash when no audio driver is available
Marcelo Fernandez
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-09-08
Fix unused variable warnings
Hein-Pieter van Braam
2017-09-02
Fix use of unitialized variables
Hein-Pieter van Braam
2017-09-01
Fix signed and unsigned comparisons
Hein-Pieter van Braam
2017-08-27
Make build scripts Python3 compatible
Matthias Hoelzl
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
Re-apply clang-format to all files
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-21
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-19
Revert "Second take at making command-line arguments more UNIX-like + main.cp...
Juan Linietsky
2017-08-19
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-14
Use const reference where favorable
Wilson E. Alvarez
2017-08-07
Merge pull request #10141 from ISylvox/lower_case_godot_api
Rémi Verschelde
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
UWP: Add Gamepad vibration support
George Marques
2017-08-07
UWP: Fix Gamepad removal logic
George Marques
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
Fix errors with global config names no more sorrys please
geequlim
2017-07-17
-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-12
Bring back the UWP exporter
George Marques
2017-07-12
UWP: Fix problem with Cert Kit validation
George Marques
2017-07-01
Buildsystem: Improve detect.py readability and fix issues
Rémi Verschelde
2017-06-12
UWP: InputEvent: Renamed "pos" property to "position"
George Marques
2017-05-23
Fix UWP compilation issues
George Marques
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-07
Improve documentation of thirdparty code snippets
Rémi Verschelde
2017-05-01
Merge pull request #8586 from vnen/uwp-3
Rémi Verschelde
2017-04-29
Fix compilation for UWP
George Marques
2017-04-28
Move core thirdparty files to thirdparty/{minizip,misc}
Rémi Verschelde
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-26
Input: Remove usage of platform dependent event IDs.
Andreas Haas
2017-03-24
i-patch for Pirate language
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
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