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Godot with FMOD integration
RayHammer
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Commit message (
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Author
2021-06-17
UWP: Keep upstream names for capabilities preset settings to avoid mismatch
Gromph
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-03
Add MOUSE_MODE_CONFINED_HIDDEN
Aaron Franke
2021-05-31
Implement shader caching
reduz
2021-05-25
Rename File::get_len() get_length()
Marcel Admiraal
2021-05-22
[UWP] Add missing `get_scansym` argument.
bruvzg
2021-05-17
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Rémi Verschelde
2021-05-11
SCons: Fix UWP build after #45315
Rémi Verschelde
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-14
Fix EditorExportPlugin _export_begin and _export_end functions not being call...
Gromph
2021-03-28
Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-03-23
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-20
Merge pull request #46966 from qarmin/faster_release
Rémi Verschelde
2021-03-17
Converted sensor acceleration units to m/s^2 on iOS and UWP
Marcus Brummer
2021-03-14
Allow to not optimize release build
Rafał Mikrut
2021-02-10
Make Servers truly Thread Safe
reduz
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-19
Modernize RWLock
Pedro J. Estébanez
2021-01-12
CI: Update to clang-format 11 and apply ternary operator changes
Rémi Verschelde
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-17
Remove OS::can_draw() remnants
Marcel Admiraal
2020-12-16
SCons: Add only selected platform's opts to env
Rémi Verschelde
2020-12-08
Merge pull request #43742 from qarmin/editor_modules_default_values
Rémi Verschelde
2020-12-04
RenderingServer reorganization
reduz
2020-12-03
Reorganize rendering server.
reduz
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-11-20
Export: Reorder options for consistency across platforms
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-18
Refactor MethodBind to use variadic templates
reduz
2020-10-09
[Windows, MSVC] Correctly set source file encoding.
bruvzg
2020-10-08
Fixed an issue in UWP export caused by duplicate entry for extensions in cont...
unknown
2020-10-08
SCons: Refactor and cleanup warnings definition
Rémi Verschelde
2020-09-14
Only display the Windows toggle console option if it can actually be used
Hugo Locurcio
2020-09-05
Adds PCK encryption support (using script encryption key for export).
bruvzg
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-08-13
Remove obsolete GLES2 backend code
Rémi Verschelde
2020-07-26
Merge pull request #40487 from nekomatata/virtual-keyboard-enter-fixes
Rémi Verschelde
2020-07-26
Fix Return key events in LineEdit & TextEdit on Android
PouleyKetchoupp
2020-07-26
CI: Install master version of psf/black
Rémi Verschelde
2020-07-23
SCons: Remove unused DEBUG_MEMORY_ENABLED define
Rémi Verschelde
2020-07-10
Fix cancel/OK button order on macOS
Daniel Ting
2020-07-10
Add override keywords.
Marcel Admiraal
2020-06-19
Export: Rename 'Windows Universal' to 'UWP'
Rémi Verschelde
2020-06-11
Simplify some code in platform/uwp/export
Aaron Franke
2020-06-11
Merge pull request #38958 from lawnjelly/time_overflow_4
Rémi Verschelde
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