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path: root/platform/uwp/os_uwp.h
AgeCommit message (Expand)Author
2020-02-14Remove incomplete battery status/power APIRémi Verschelde
2020-01-23Merge pull request #35438 from MadEqua/virtual-keyboard-line-editRémi Verschelde
2020-01-23Android virtual keyboard respecting LineEdit max length.Bruno Lourenço
2020-01-23Make `OS.execute()` blocking by default if not specifiedHugo Locurcio
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-01iOS modular build and export implementation.bruvzg
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
2019-05-21added a const keyword for a methods that return constant literal...hbina085
2019-05-16Fix OS_UWP::execute's signature after cd4449eRémi Verschelde
2019-04-15Add Input::get_current_cursor_shapeGuilherme Felipe
2019-02-12Platform: Ensure classes match their header filenameRémi Verschelde
2019-02-03Added set_environment to OS classIgnacio Etcheverry
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-13Merge pull request #21982 from luzpaz/misc-typosRémi Verschelde
2018-09-12Misc. typosluz.paz
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-11[Core] Completely kill math_2d.h, change includesAaron Franke
2018-07-20Fix some more build issues after c69de2ba4Rémi Verschelde
2018-07-12UWP: Add support for GLES2 driverGeorge Marques
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-04Change OS::initialize signature to return Error (fix segfault on x11)Emmanuel Leblond
2018-01-03Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursorRémi Verschelde
2018-01-01Merge pull request #15246 from vnen/uwp-gdnativeGeorge Marques
2018-01-01Make GDNative DLLs work on UWPGeorge Marques
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-17Add implementation for custom hardware cursorGuilherme Silva
2017-11-21Return and repair file loggingRuslan Mustakov
2017-11-17Rename OS::get_data_dir to OS::get_user_data_dirRémi Verschelde
2017-11-09Make video mode initialization more intuitive, fixes #12022Juan Linietsky
2017-11-04Implemented physics plugAndreaCatania
2017-10-03OS::execute can now read from stderr too when executing with a pipeMarcelo Fernandez
2017-09-25Extract logging logicRuslan Mustakov
2017-09-13Fix enums bindingsMaxim Sheronov
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-05-23Fix UWP compilation issuesGeorge Marques
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-04-29Fix compilation for UWPGeorge Marques
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-26Input: Remove usage of platform dependent event IDs.Andreas Haas
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-04Add API to access battery power stateJulian Murgia
2017-01-16Adapt platforms to AudioServer refactoringRémi Verschelde
2017-01-16Style: Various fixes to play nice with clang-formatRémi Verschelde
2017-01-08renamed joystick to joypad everywhere around source code!Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-03Rename remaining WinRT references to UWPGeorge Marques