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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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os_uwp.cpp
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Author
2023-01-12
Merge pull request #70714 from Calinou/doc-os-stdin
Rémi Verschelde
2023-01-11
Improve documentation for `OS.read_string_from_stdin()`
Hugo Locurcio
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-10-11
Merge pull request #67244 from RandomShaper/split_render_further_2
Rémi Verschelde
2022-10-11
Polish rendering driver refactor further (take 2)
Pedro J. Estébanez
2022-10-11
Cleanup unused defines in platform code
Rémi Verschelde
2022-09-16
Add get_distribution_name() and get_version() to OS
MJacred
2022-09-10
Fixes #65377: get_datetime_* functions can return wrong values
James
2022-08-27
Remove unused force_quit variable from many OS abstractions
Pedro J. Estébanez
2022-08-06
Only define `keep_screen_on` project setting once
RedMser
2022-08-04
Add support for multiple virtual keyboard types
Brian Semrau
2022-07-23
Flush buffered input events on UWP
Pedro J. Estébanez
2022-05-03
Add OS::is_process_running function.
mdavisprog
2022-05-03
Merge pull request #60714 from Calinou/typedef-remove-ref
Rémi Verschelde
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-29
Add GDNativeInterface::get_library_path to GDExtension
Emmanuel Leblond
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-01-17
Merge pull request #56012 from bruvzg/wt🤎4
Rémi Verschelde
2022-01-08
UWP: Simplify QueryPerformanceCounter usage
Bartłomiej T. Listwon
2022-01-06
Fix UTC typos in UWP platform
Aaron Franke
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-28
Update Time documentation
Aaron Franke
2021-09-23
Add missing WIN32_LEAN_AND_MEAN
Bartłomiej T. Listwon
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-03
Add MOUSE_MODE_CONFINED_HIDDEN
Aaron Franke
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-03-17
Converted sensor acceleration units to m/s^2 on iOS and UWP
Marcus Brummer
2021-02-10
Make Servers truly Thread Safe
reduz
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-19
Modernize RWLock
Pedro J. Estébanez
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-17
Remove OS::can_draw() remnants
Marcel Admiraal
2020-12-03
Reorganize rendering server.
reduz
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-08-13
Remove obsolete GLES2 backend code
Rémi Verschelde
2020-07-26
Fix Return key events in LineEdit & TextEdit on Android
PouleyKetchoupp
2020-06-11
Merge pull request #38958 from lawnjelly/time_overflow_4
Rémi Verschelde
2020-05-22
Fix overflow condition with QueryPerformanceCounter
lawnjelly
2020-05-16
Fix Android LineEdit editing bugs
SkyJJ
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
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