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path: root/platform/uwp/app.h
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2017-11-19Cleanup old references to GLES2 rendererRémi Verschelde
There are still some left in the Android Java code, even stuff to swap between GLES1 and GLES2 support from early Godot days... would be good to see some cleanup there too one day. The "graphics/api" option for Android exports is removed, as only GLES 3.0 is supported. It can be readded when GLES 2.0 support comes back. Fixes #13004.
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-29Fix compilation for UWPGeorge Marques
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-01-16Style: Various fixes to play nice with clang-formatRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
2016-11-03Rename remaining WinRT references to UWPGeorge Marques
2016-11-03Rename WinRT files to UWPGeorge Marques