Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-12 | Platform: Ensure classes match their header filename | Rémi Verschelde | |
Also drop some unused files. Renamed: - `platform/iphone/sem_iphone.h` -> `semaphore_iphone.h` (same for `osx`) - `platform/uwp/gl_context_egl.h` -> `context_egl_uwp.h` - in `platform/windows`: `context_gl_win.h`, `crash_handler_win.h`, `godot_win.cpp`, `joypad.h` and `key_mapping_win.h` all renamed to use `windows`. Some classes renamed accordingly too. - `EditorExportAndroid` and `EditorExportUWP` renamed to `EditorExportPlatformAndroid` and `EditorExportPlatformUWP` - `power_android` and `power_osx` renamed to `PowerAndroid` and `PowerOSX` - `OSUWP` renamed to `OS_UWP` Dropped: - `platform/windows/ctxgl_procaddr.h` | |||
2017-12-15 | Move windows networking class to drivers/windows/ | Fabio Alessandrelli | |
Also rename stream_peer_winsock.* to stream_peer_tcp_winsock.* and StreamPeerWinsock to StreamPeerTCPWinsock. | |||
2017-11-28 | disable caching for targets using helper functions | Rhody Lugo | |
2017-11-28 | use the same cache for all branches for appveyor | Rhody Lugo | |
2017-10-22 | Add WindowsTerminalLogger to UWP build | George Marques | |
2017-04-29 | Fix compilation for UWP | George Marques | |
2017-01-08 | Finish replacement of joystick by joypad | Rémi Verschelde | |
Some parts were forgotten in 547a577. | |||
2016-11-03 | Rename WinRT files to UWP | George Marques | |