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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-11-09
Remove `debug_symbols=full` in favor of `debug_symbols=yes`
Hugo Locurcio
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-09-18
Linux/BSD: Fix support for NetBSD
Rémi Verschelde
2020-07-24
t Add unit testing to Godot using DocTest and added to GitHub Actions CI
RevoluPowered
2020-07-23
SCons: Remove unused DEBUG_MEMORY_ENABLED define
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-26
Multiple changes to DisplayServerX11
Mateo Kuruk Miccino
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-06
assimp: Clean and document buildsystem, prepare for unbundling
Rémi Verschelde
2020-03-03
Drop old semaphore implementation
Pedro J. Estébanez
2020-02-26
Added code coverate support to Godot
Rafał Mikrut
2020-02-20
Remove unused driver/dummy/audio_driver_dummy.h
Twarit
2020-02-14
Remove incomplete battery status/power API
Rémi Verschelde
2020-01-14
Remove unused ip_unix member from OSX/server.
Fabio Alessandrelli
2020-01-13
Image: Include S3TC compression via Squish in non-tools build
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-01
iOS modular build and export implementation.
bruvzg
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-07
Added Thread Sanitizer
qarmin
2019-07-16
CameraServer is needed for editor node
Cameron Reikes
2019-07-04
Remove libwebsocket. No longer used, yay!
Fabio Alessandrelli
2019-07-03
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
Rémi Verschelde
2019-06-19
Png driver reworked to use libpng 1.6 simplified API
Ibrahn Sahir
2019-06-11
bullet: Sync with current upstream master branch
Rémi Verschelde
2019-05-21
added a const keyword for a methods that return constant literal...
hbina085
2019-04-30
SCons: Always use env.Prepend for CPPPATH
Rémi Verschelde
2019-04-24
SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGS
Rémi Verschelde
2019-04-15
Add Input::get_current_cursor_shape
Guilherme Felipe
2019-04-06
Remove unused imports
Hendrikto
2019-04-05
SCons: add `methods.using_clang` to check used compiler
Rémi Verschelde
2019-04-03
SCons: Fix python3 compat for builtin_bullet=no
Rémi Verschelde
2019-03-05
Update the server platform's `detect.py` to match x11's
Hugo Locurcio
2019-02-20
Drop RtAudio driver on Windows
Rémi Verschelde
2019-02-12
Platform: Ensure classes match their header filename
Rémi Verschelde
2019-01-09
Don't use -ffast-math or other unsafe math optimizations
Hein-Pieter van Braam
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
Fix missing/malformed license headers
Rémi Verschelde
2018-12-15
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-10-30
Allow the server platform to build on linux again.
Ibrahn Sahir
2018-10-29
Server platform works on OS X too
Marcelo Fernandez
2018-10-06
Remove redundant "== true" code
Aaron Franke
2018-09-28
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-25
Server platform builds (dummy) mobile_vr module.
Fabio Alessandrelli
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