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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-11-01
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-10-17
SCons: Use colored output if available, change "colored"->"verbose"
Błażej Szczygieł
2016-10-17
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-15
zlib: Split thirdparty files, simplify scons option
Rémi Verschelde
2016-10-15
glew: Split thirdparty files and isolate env
Rémi Verschelde
2016-10-03
Begining of GLES3 renderer:
Juan Linietsky
2016-06-22
Fixed iCCp chunk in pngs
J08nY
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-04-02
Remove trailing spaces
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-02-25
theora on server build
Ariel Manzur
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-11-02
Moved deleting sample player in OS finalize methods to before deleting audio ...
Saracen
2015-09-24
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-04-02
Beta1 Attempt #1
Juan Linietsky
2015-01-12
SCons: colored compilation
hurikhan
2014-10-07
Build System Changes
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-02-19
Stop tracking platform/server/logo.h for it will be autogenerated
marynate
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky
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