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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Age
Commit message (
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Author
2018-12-15
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-10-30
Allow the server platform to build on linux again.
Ibrahn Sahir
2018-10-29
Server platform works on OS X too
Marcelo Fernandez
2018-10-06
Remove redundant "== true" code
Aaron Franke
2018-09-28
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-25
Server platform builds (dummy) mobile_vr module.
Fabio Alessandrelli
2018-09-25
SCons: Fix checks for clang in env['CXX']
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-20
Fix some more build issues after c69de2ba4
Rémi Verschelde
2018-07-20
Fix build issues and typos after c69de2ba4
Rémi Verschelde
2018-06-28
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
Hugo Locurcio
2018-06-07
SCons: Allow unbundling libwebsockets and miniupnpc
Rémi Verschelde
2018-05-09
Dummy texture importer
Gustav Lund
2018-03-04
SCons: Fix linking system pcre2 on server platform
Rémi Verschelde
2018-03-01
Fix server build on FreeBSD
Fabio Alessandrelli
2018-02-22
server: Add support for statically linking libgcc and libstdc++
Rémi Verschelde
2018-02-15
Add dummy audio driver, fix dummy rasterizer
K. S. Ernest (iFire) Lee
2018-02-15
Fixes to OS_Server and DummyRasterizer to match new signatures
Fabio Alessandrelli
2018-02-15
server platform now compiles and run on linux.
Fabio Alessandrelli
2018-02-14
Deleting OpenSSL module and library
Fabio Alessandrelli
2018-01-26
Bullet: allow unbundling only if > 2.87
Rémi Verschelde
2018-01-13
SCons: Allow unbundling bullet on Linux (only 2.87+)
Rémi Verschelde
2018-01-05
SCons: Fix usage of LD when we meant LINK
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Fix macOS and other builds after #15299
Duy-Nguyen TA
2018-01-04
Change OS::initialize signature to return Error (fix segfault on x11)
Emmanuel Leblond
2018-01-03
Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-17
Add implementation for custom hardware cursor
Guilherme Silva
2017-12-05
Improve slang, especially in user-visible parts
Unknown
2017-11-28
disable caching for targets using helper functions
Rhody Lugo
2017-11-28
use the same cache for all branches for appveyor
Rhody Lugo
2017-11-17
Rename OS::get_data_dir to OS::get_user_data_dir
Rémi Verschelde
2017-11-09
Make video mode initialization more intuitive, fixes #12022
Juan Linietsky
2017-11-04
Implemented physics plug
AndreaCatania
2017-10-17
SCons: Disable server platform as it does not build
Rémi Verschelde
2017-09-25
Use BoolVariable in platform-specific options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable for third-party options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-09-24
Merge pull request #11527 from QuLogic/system-zstd
Rémi Verschelde
2017-09-24
Add support for OpenSSL 1.1.0.
Elliott Sales de Andrade
2017-09-23
Enable building against system zstd.
Elliott Sales de Andrade
2017-09-17
Merge pull request #11252 from marcelofg55/fix_noaudio_crash
Rémi Verschelde
2017-09-13
Fix crash when no audio driver is available
Marcelo Fernandez
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-07-01
Buildsystem: Improve detect.py readability and fix issues
Rémi Verschelde
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-26
SCons: Add option to toggle warnings (on by default)
Rémi Verschelde
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