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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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detect.py
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Author
2017-07-01
Buildsystem: Improve detect.py readability and fix issues
Rémi Verschelde
2017-03-26
SCons: Add option to toggle warnings (on by default)
Rémi Verschelde
2016-11-19
png: Allow building shared freetype with bundled libpng
Rémi Verschelde
2016-11-19
Revert "libpng: Fix erroneously linking against libpng12 on old distros"
Rémi Verschelde
2016-11-19
libpng: Same fix as previous commit for server platform
Rémi Verschelde
2016-11-03
server: Allow building against system libraries
Rémi Verschelde
2016-11-01
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-01
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-10-17
SCons: Use colored output if available, change "colored"->"verbose"
Błażej Szczygieł
2016-10-15
zlib: Split thirdparty files, simplify scons option
Rémi Verschelde
2016-10-15
glew: Split thirdparty files and isolate env
Rémi Verschelde
2016-04-02
Remove trailing spaces
Rémi Verschelde
2016-02-25
theora on server build
Ariel Manzur
2015-01-12
SCons: colored compilation
hurikhan
2014-10-07
Build System Changes
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky