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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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osx
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Commit message (
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Author
2017-07-23
Fix Right-Click (Ctrl-Click) on OS X
Marcelo Fernandez
2017-07-23
Merge pull request #9713 from marcelofg55/master
Rémi Verschelde
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
Fix for possible crash in OS X audio init.
Marcelo Fernandez
2017-07-19
Fix errors with global config names no more sorrys please
geequlim
2017-07-17
-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-16
Reinit audio device when the system default device changes on OS X
Marcelo Fernandez
2017-07-06
Fix typo in plist export
BastiaanOlij
2017-07-05
Merge pull request #9476 from marcelofg55/master
Rémi Verschelde
2017-07-03
Merge pull request #9468 from BastiaanOlij/osx_export_dmg
Rémi Verschelde
2017-07-02
Implemented borderless fullscreen code on OSX.
Marcelo Fernandez
2017-07-02
On OSX export to DMG and optionally code sign the app bundle
BastiaanOlij
2017-07-01
Buildsystem: Improve detect.py readability and fix issues
Rémi Verschelde
2017-06-27
Implemented borderless window code for OSX.
Marcelo Fernandez
2017-06-25
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-23
Reimplement export module for OSX
BastiaanOlij
2017-06-13
Used in the macOS HiDPI options window is too small
ageazrael
2017-06-13
Fixed middle mouse button can't bounce in macOS
ageazrael
2017-06-10
Restired multithread support in OSX and Windows, should stop the crashes.
Juan Linietsky
2017-06-06
osx release right button event fixed
toger5
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-05-27
Make OS.get_locale() returns same value
volzhs
2017-05-22
added modifier key to scroll event
toger5
2017-05-22
fixed osx input event
toger5
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
Doing a little bit of cleanup
BastiaanOlij
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-07
Implemented scrolling factor for smooth trackpad scrolling
toger5
2017-05-07
Improve documentation of thirdparty code snippets
Rémi Verschelde
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-09
Style: Apply clang-format (3.9.1) to Obj-C++ files
Rémi Verschelde
2017-04-09
Formatting of mm files
BastiaanOlij
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-27
Merge pull request #8159 from Hinsbart/last_id
Rémi Verschelde
2017-03-26
SCons: Add option to toggle warnings (on by default)
Rémi Verschelde
2017-03-26
Input: Remove usage of platform dependent event IDs.
Andreas Haas
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-04
Add API to access battery power state
Julian Murgia
2017-02-26
Better handling of joypad device IDs.
Andreas Haas
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-19
Editor Export Settings Dialog is completed!! Now on to make some exporters..
Juan Linietsky
2017-02-13
Fix missing semicolon in previous commit
Rémi Verschelde
2017-02-13
Fix for issue #7766
Brett-Mitchell
2017-01-25
Removed import/export system, will start new one from scratch.
Juan Linietsky
2017-01-16
Fix compile errors related to audio on OSX
BastiaanOlij
2017-01-15
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
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