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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-05-28
Change position of validation in set_custom_mouse_cursor
Guilherme Felipe
2018-05-28
Merge pull request #19210 from guilhermefelipecgs/fix_invalid_image
Max Hilbrunner
2018-05-27
Add validation in set_custom_mouse_cursor
Guilherme Felipe
2018-05-26
Fix memory leak in set_custom_mouse_cursor
Guilherme Felipe
2018-05-23
More fixes to set_borderless_window
Guilherme Felipe
2018-05-21
Merge pull request #19070 from guilhermefelipecgs/fix_19033
Max Hilbrunner
2018-05-21
Fix OSXCROSS build with clang-6.0
Fabio Alessandrelli
2018-05-20
Fix #19033
Guilherme Felipe
2018-05-13
Merge pull request #15739 from poke1024/macos-catch-exception
Max Hilbrunner
2018-05-13
[macOS] Fix numeric keys scan-codes remapping.
bruvzg
2018-05-11
Merge pull request #18751 from guilhermefelipecgs/fix_cursor_osx
Rémi Verschelde
2018-05-10
Reset the cursor with Input.set_custom_mouse_cursor(null)
Guilherme Felipe
2018-05-09
Fix custom cursor disappearing on osx
Guilherme Felipe
2018-05-09
Add support for atlas texture on set_custom_mouse_cursor
Guilherme Felipe
2018-05-08
Merge pull request #14622 from bruvzg/non-rectangular-windows
Hein-Pieter van Braam
2018-04-09
Fix custom cursor when it's hidden
Guilherme Felipe
2018-04-07
Experimental support for windows with per-pixel transparency (macOS, X11 and ...
bruvzg
2018-04-05
Remove size restriction for mouse cursor
Guilherme Felipe
2018-04-05
Merge pull request #17827 from bruvzg/macos_shortcut_key_remapping_fix
Rémi Verschelde
2018-04-04
Merge pull request #17777 from bruvzg/macos_exit_code
Rémi Verschelde
2018-03-28
[macOS] Fix keyboard shortcuts on non QWERTY keyboard layouts.
bruvzg
2018-03-28
Fix IPhone and OSX cross compilation
Fabio Alessandrelli
2018-03-26
[macOS] Return exit code specified by `OS.exit_code` parameter.
bruvzg
2018-03-23
Revert "Implement OS_OSX::execute"
bruvzg
2018-03-22
Fix dragging window from non-retina to retina display.
bruvzg
2018-03-22
Fix several in-class initialization clang warning
Marcelo Fernandez
2018-03-19
Implement OS_OSX::execute
bruvzg
2018-03-06
Improved error checking at EditorExportPlatformPC::export_project
Marcelo Fernandez
2018-03-04
Clean and expose get_audio/video_driver_* funcs on OS class
Marcelo Fernandez
2018-03-03
Modify OSX can_export logic to match the logic from EditorExportPlatformPC::c...
Marcelo Fernandez
2018-03-03
Hack to force macOS window activation for non-bundled app.
bruvzg
2018-03-02
Merge pull request #17158 from bruvzg/gles2_driver_select
Rémi Verschelde
2018-03-02
GLES2 renderer support on macOS.
bruvzg
2018-03-02
Fix `--help` output, allow renderer override from command line (`--video-driv...
bruvzg
2018-03-01
Merge pull request #17133 from bruvzg/macos_fix_webm_optim
Rémi Verschelde
2018-03-01
add GLES 2 renderer for 2D
karroffel
2018-03-01
Fix WebM SIMD optimizations on macOS.
bruvzg
2018-02-21
Fix typos with codespell
luz.paz
2018-02-19
Fix previous commit, "bits" still needed for buildsystem
Rémi Verschelde
2018-02-19
OSX: Remove unnecessary bits assignment
Rémi Verschelde
2018-02-19
Merge pull request #16696 from BTaskaya/master
Rémi Verschelde
2018-02-19
OSX: Remove support for 32-bit and fat binaries
Rémi Verschelde
2018-02-14
PEP3101 applied with changing old type string formatting as new ones
BTaskaya
2018-02-14
Merge pull request #15564 from RandomShaper/adpod-topmost
Rémi Verschelde
2018-02-14
Merge pull request #15864 from GodotExplorer/pr-get_unique_id-desktop-impl
Rémi Verschelde
2018-02-12
Added OS::center_window to center the window precisely on desktop platforms
Marcelo Fernandez
2018-02-01
OSX: implement OS.get_unique_id
geequlim
2018-01-30
Implement always-on-top for MacOS
Pedro J. Estébanez
2018-01-30
[macOS] Strip executable when `separate_debug_symbols` is set to yes
bruvzg
2018-01-26
Fix macOS build after #16092
bruvzg
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