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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-03-26
[macOS] Return exit code specified by `OS.exit_code` parameter.
bruvzg
2018-03-23
Revert "Implement OS_OSX::execute"
bruvzg
2018-03-22
Fix dragging window from non-retina to retina display.
bruvzg
2018-03-22
Fix several in-class initialization clang warning
Marcelo Fernandez
2018-03-19
Implement OS_OSX::execute
bruvzg
2018-03-06
Improved error checking at EditorExportPlatformPC::export_project
Marcelo Fernandez
2018-03-04
Clean and expose get_audio/video_driver_* funcs on OS class
Marcelo Fernandez
2018-03-03
Modify OSX can_export logic to match the logic from EditorExportPlatformPC::c...
Marcelo Fernandez
2018-03-03
Hack to force macOS window activation for non-bundled app.
bruvzg
2018-03-02
Merge pull request #17158 from bruvzg/gles2_driver_select
Rémi Verschelde
2018-03-02
GLES2 renderer support on macOS.
bruvzg
2018-03-02
Fix `--help` output, allow renderer override from command line (`--video-driv...
bruvzg
2018-03-01
Merge pull request #17133 from bruvzg/macos_fix_webm_optim
Rémi Verschelde
2018-03-01
add GLES 2 renderer for 2D
karroffel
2018-03-01
Fix WebM SIMD optimizations on macOS.
bruvzg
2018-02-21
Fix typos with codespell
luz.paz
2018-02-19
Fix previous commit, "bits" still needed for buildsystem
Rémi Verschelde
2018-02-19
OSX: Remove unnecessary bits assignment
Rémi Verschelde
2018-02-19
Merge pull request #16696 from BTaskaya/master
Rémi Verschelde
2018-02-19
OSX: Remove support for 32-bit and fat binaries
Rémi Verschelde
2018-02-14
PEP3101 applied with changing old type string formatting as new ones
BTaskaya
2018-02-14
Merge pull request #15564 from RandomShaper/adpod-topmost
Rémi Verschelde
2018-02-14
Merge pull request #15864 from GodotExplorer/pr-get_unique_id-desktop-impl
Rémi Verschelde
2018-02-12
Added OS::center_window to center the window precisely on desktop platforms
Marcelo Fernandez
2018-02-01
OSX: implement OS.get_unique_id
geequlim
2018-01-30
Implement always-on-top for MacOS
Pedro J. Estébanez
2018-01-30
[macOS] Strip executable when `separate_debug_symbols` is set to yes
bruvzg
2018-01-26
Fix macOS build after #16092
bruvzg
2018-01-26
Make separate debug symbols opt-in
Hein-Pieter van Braam
2018-01-19
On macOS, prevent key_event_buffer overflows
Bernhard Liebl
2018-01-15
Catch NSException in macOS run loop to prevent crashs
Bernhard Liebl
2018-01-12
[macOS] Adds ability to open files with "Open With" or double-click from Finder
bruvzg
2018-01-10
Fix IME producing multiple events per key press.
bruvzg
2018-01-08
Merge pull request #15344 from bruvzg/osx_dylib_export
Rémi Verschelde
2018-01-07
Remove 10.6+ runtime version checks, add 10.12+ runtime version checks
bruvzg
2018-01-06
Fix build on macOS pre 10.12, fix deprecation warnings on 10.12+
bruvzg
2018-01-05
SCons: Fix usage of LD when we meant LINK
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Adds dylib export for "dmg" export mode and change dylib path to "/Contents/F...
bruvzg
2018-01-04
Fix macOS and other builds after #15299
Duy-Nguyen TA
2018-01-04
Add support from properly exporting shared objects, needed for GDNative export
Juan Linietsky
2018-01-04
Change OS::initialize signature to return Error (fix segfault on x11)
Emmanuel Leblond
2018-01-04
Merge pull request #15033 from poke1024/shortcuts-mac
Rémi Verschelde
2018-01-03
Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-26
On macOS, change some default editor shortcuts
Bernhard Liebl
2017-12-24
-Removed OpenMP support, replaced by a custom class.
Juan Linietsky
2017-12-22
Do not require OpenMP for non-tools builds (export templates)
Rémi Verschelde
2017-12-17
Add implementation for custom hardware cursor
Guilherme Silva
2017-12-16
Add epic hack so vsync can be toggled in run-time from script. Fixes #14458.
Juan Linietsky
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