Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-19 | Merge pull request #16696 from BTaskaya/master | Rémi Verschelde | |
PEP3101 applied with changing old type string formatting as new ones | |||
2018-02-19 | OSX: Remove support for 32-bit and fat binaries | Rémi Verschelde | |
Mac OS X is 64-bit only since 10.7 (Lion), which has reached End-Of-Life in October 2014. Therefore it no longer makes sense to support exporting 32-bit binaries for Mac OS X, and we can now default to 64-bit instead of bigger "fat" binaries. | |||
2018-02-14 | PEP3101 applied with changing old type string formatting as new ones | BTaskaya | |
2018-02-14 | Merge pull request #15564 from RandomShaper/adpod-topmost | Rémi Verschelde | |
Add new window setting: always on top | |||
2018-02-14 | Merge pull request #15864 from GodotExplorer/pr-get_unique_id-desktop-impl | Rémi Verschelde | |
Implement more methods for OS on Desktop platforms | |||
2018-02-12 | Added OS::center_window to center the window precisely on desktop platforms | Marcelo Fernandez | |
2018-02-01 | OSX: implement OS.get_unique_id | geequlim | |
Update the documentations for OS.get_unique_id() | |||
2018-01-30 | Implement always-on-top for MacOS | Pedro J. Estébanez | |
Courtesy of @bruvzg. | |||
2018-01-30 | [macOS] Strip executable when `separate_debug_symbols` is set to yes | bruvzg | |
2018-01-26 | Fix macOS build after #16092 | bruvzg | |
2018-01-26 | Make separate debug symbols opt-in | Hein-Pieter van Braam | |
This adds a separate_debug_symbols option to the x11, windows, and osx targets. This will default to adding normal debugging symbols to the artifacts and only splits them when separate_debug_symbols=yes on the Scons command line. | |||
2018-01-19 | On macOS, prevent key_event_buffer overflows | Bernhard Liebl | |
2018-01-12 | [macOS] Adds ability to open files with "Open With" or double-click from Finder | bruvzg | |
2018-01-10 | Fix IME producing multiple events per key press. | bruvzg | |
2018-01-08 | Merge pull request #15344 from bruvzg/osx_dylib_export | Rémi Verschelde | |
[GDnative] macOS `dylib` export fixes | |||
2018-01-07 | Remove 10.6+ runtime version checks, add 10.12+ runtime version checks | bruvzg | |
2018-01-06 | Fix build on macOS pre 10.12, fix deprecation warnings on 10.12+ | bruvzg | |
2018-01-05 | SCons: Fix usage of LD when we meant LINK | Rémi Verschelde | |
Also made LINK and CXXFLAGS configurable as command line options. Note that LINK currently expects the *compiler* that will be used for linking and will call its configured linker behind the scenes (so g++, clang++, etc., not ld.gold). See #15364 for details. | |||
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-04 | Adds dylib export for "dmg" export mode and change dylib path to ↵ | bruvzg | |
"/Contents/Frameworks" | |||
2018-01-04 | Fix macOS and other builds after #15299 | Duy-Nguyen TA | |
Commit ammended by @akien-mga to fix more platforms. | |||
2018-01-04 | Add support from properly exporting shared objects, needed for GDNative export | Juan Linietsky | |
2018-01-04 | Change OS::initialize signature to return Error (fix segfault on x11) | Emmanuel Leblond | |
2018-01-04 | Merge pull request #15033 from poke1024/shortcuts-mac | Rémi Verschelde | |
Alternative keyboard shortcuts for macOS | |||
2018-01-03 | Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor | Rémi Verschelde | |
Custom hardware-accelerated mouse cursor | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-12-26 | On macOS, change some default editor shortcuts | Bernhard Liebl | |
2017-12-24 | -Removed OpenMP support, replaced by a custom class. | Juan Linietsky | |
-Disabled Opus, implementation is wrong. | |||
2017-12-22 | Do not require OpenMP for non-tools builds (export templates) | Rémi Verschelde | |
2017-12-17 | Add implementation for custom hardware cursor | Guilherme Silva | |
2017-12-16 | Add epic hack so vsync can be toggled in run-time from script. Fixes #14458. | Juan Linietsky | |
Call needs to be routed via visual server to reach the proper thread. | |||
2017-12-16 | Merge pull request #14597 from NathanWarden/linux_extensions | Rémi Verschelde | |
Updated Linux template extensions to match architecture. | |||
2017-12-14 | Merge pull request #14667 from bruvzg/macports-clang-imp | Rémi Verschelde | |
Minor improvements for #14658 (MacPorts clang support) | |||
2017-12-14 | MacPorts clang version selection, and OpenMP linking fix. | bruvzg | |
2017-12-14 | Fix type mismatch in OS::set_borderless_window | Rémi Verschelde | |
Closes #14663. | |||
2017-12-14 | Adds `macports_clang` build flag to build using clang-5.0 form MacPorts ↵ | bruvzg | |
(with OpenMP support). | |||
2017-12-14 | -Add lightmapper | Juan Linietsky | |
-Fixes to unwrapper (remove degenerates), makes Thekla not crash -Added optional cancel button in EditorProgress -Added function to force processing of events (needed for cancel button) | |||
2017-12-12 | Updated Linux template extensions to match architecture. | Nathan Warden | |
2017-12-09 | Fixes vsync setting ignored when using a separate thread for rendering | Stefano Bonicatti | |
Setting the vsync in the main thread, after the rendering thread starts and takes the OpenGL context fails, so we need to do that before. Also, for some reason, the main thread cannot make current the context anymore. Fixes #13447 | |||
2017-12-08 | Fix Manage Export Templates link | MattUV | |
In some cases, the link to download export templates was missing. Fixes #14391 | |||
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | |
2017-12-05 | Improve slang, especially in user-visible parts | Unknown | |
2017-12-01 | Add macOS shell_open URL escaping | bruvzg | |
2017-11-28 | disable caching for targets using helper functions | Rhody Lugo | |
2017-11-28 | use the same cache for all branches for appveyor | Rhody Lugo | |
2017-11-25 | Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵ | Juan Linietsky | |
wrong function, leading to unnecesary copy on writes and reduced performance. | |||
2017-11-21 | Merge pull request #13133 from endragor/resurrect-file-logging | Rémi Verschelde | |
Return and repair file logging | |||
2017-11-21 | Return and repair file logging | Ruslan Mustakov | |
And make it configurable, too. | |||
2017-11-21 | Native pan and zoom for macOS | Bernhard Liebl | |
2017-11-21 | Allow configuring iOS export | Ruslan Mustakov | |
- EditorExportPlugin's _export_begin accepts all the arguments related to the current export (is_debug, path, flags). - EditorExportPlugin API is extended with methods allowing to configure iOS export: add_ios_framework, add_ios_plist_content, add_ios_linker_flags, add_ios_bundle_file. - iOS export template now contains Godot as a static library so that it can be linked with third-party Frameworks and GDNative static libraries. - Adds method to DirAccess for recursive copying of a directory. - Fixes iOS export to work with Xcode 9 (released recently). |