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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-11-19
Cleanup old references to GLES2 renderer
Rémi Verschelde
2017-11-17
EditorSettings: Rename settings_path to settings_dir
Rémi Verschelde
2017-11-17
Rename OS::get_data_dir to OS::get_user_data_dir
Rémi Verschelde
2017-11-14
fix window position computation on macOS
Rhody Lugo
2017-11-13
change matrix and enable caching for Android, iOS and macOS (cross-compile)
Rhody Lugo
2017-11-09
Remove get_default_video_mode definition on OSX/iOS
Rémi Verschelde
2017-11-09
Make video mode initialization more intuitive, fixes #12022
Juan Linietsky
2017-11-03
Merge pull request #12262 from AndreaCatania/pplug
Juan Linietsky
2017-11-04
Implemented physics plug
AndreaCatania
2017-10-30
Add Colemak keybindings to editor for osx
N0hbdy
2017-10-29
Disable logging until the logs location is sorted out
Rémi Verschelde
2017-10-23
Implemented vsync OS functions for OS X
Marcelo Fernandez
2017-10-13
Use binary names instead of absolute paths in calls to OS::execute.
J08nY
2017-10-09
Merge pull request #11810 from marcelofg55/osx_export_improv
Rémi Verschelde
2017-10-09
Merge pull request #11718 from poke1024/retina
Rémi Verschelde
2017-10-07
Fix python 3 build in osx-specific platform
N0hbdy
2017-10-05
fixes several scaling problems on multi monitor retina/non-retina setups on OS X
Bernhard Liebl
2017-10-03
fixed the OS.has_feature() API, and added support for 32 and 64.
Juan Linietsky
2017-10-03
Improvements on the export code on OS X
Marcelo Fernandez
2017-10-02
Merge pull request #11568 from endragor/loggers
Andreas Haas
2017-10-02
Merge pull request #11575 from marcelofg55/move_path_to_trash
Poommetee Ketson
2017-09-30
Merged iphone and osx audio drivers into drivers/coreaudio
Marcelo Fernandez
2017-09-25
FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash
Marcelo Fernandez
2017-09-25
Use BoolVariable for third-party options.
Elliott Sales de Andrade
2017-09-25
Use EnumVariable for choice-based build options.
Elliott Sales de Andrade
2017-09-25
Extract logging logic
Ruslan Mustakov
2017-09-24
Removed get_resource_dir from osx platform
BastiaanOlij
2017-09-22
Comment out code that is causing project loading to fail on osx
BastiaanOlij
2017-09-21
Merge pull request #11243 from hpvb/add-debug-info-on-release
Rémi Verschelde
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-19
Fix crash handler not including stdlib.h
Marcelo Fernandez
2017-09-18
Prevent running the crash_handler when a debugger is present on windows
Marcelo Fernandez
2017-09-17
Merge pull request #11252 from marcelofg55/fix_noaudio_crash
Rémi Verschelde
2017-09-16
Create separate debug info files by default
Hein-Pieter van Braam
2017-09-15
Merge pull request #11230 from maxim-sheronov/fix_enum_bindings
Thomas Herzog
2017-09-13
Fix crash when no audio driver is available
Marcelo Fernandez
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-09-13
Added a crash handler to dump the backtrace on Windows, Linux and OS X
Marcelo Fernandez
2017-09-13
Merge pull request #11062 from BastiaanOlij/osx_datapack
Rémi Verschelde
2017-09-12
Fixed issues with surround sound on audio server
Marcelo Fernandez
2017-09-11
Implemented DirAccess get_drive and get_drive_count for OS X
Marcelo
2017-09-08
Fixed loading package from resource folder, exporting textures to bundle and ...
BastiaanOlij
2017-09-01
Merge pull request #10775 from marcelofg55/buffersize_fixes
Rémi Verschelde
2017-09-01
Corrections to audio buffer size calculations
Marcelo Fernandez
2017-09-01
Fix files header
Poommetee Ketson
2017-08-29
Implements OS_OSX::get_system_dir()
poke1024
2017-08-27
Make build scripts Python3 compatible
Matthias Hoelzl
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-23
Allow building fat binaries with osxcross
Fabio Alessandrelli
2017-08-22
Merge pull request #10487 from marcelofg55/curscr_as_default
Rémi Verschelde
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