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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-03-26
Add macOS DisplayServer implementation.
bruvzg
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-23
Merge pull request #37219 from RajatGoswami/missing-include-guards
Rémi Verschelde
2020-03-23
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-03-21
Make file formatting comply with POSIX and Unix standards
Aaron Franke
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-10
Revert "Change LINKFLAGS to FRAMEWORKS which is supported since"
Rémi Verschelde
2020-03-06
Replace IOHIDDeviceRegisterRemovalCallback with IOHIDManagerRegisterDeviceRem...
bruvzg
2020-03-05
Merge pull request #36752 from RandomShaper/rework_semaphore
Rémi Verschelde
2020-03-04
Change LINKFLAGS to FRAMEWORKS which is supported since
hungrymonkey
2020-03-03
Drop old semaphore implementation
Pedro J. Estébanez
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-22
Travis: Use Ubuntu 18.04 (bionic) as base image
Rémi Verschelde
2020-02-22
SCons: Bump required C++ standard to C++17
Rémi Verschelde
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-14
Remove incomplete battery status/power API
Rémi Verschelde
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-11
Vulkan: Move thirdparty code out of drivers, style fixes
Rémi Verschelde
2020-02-11
Restore parts of #33783 and #32809 missing after rebase.
bruvzg
2020-02-11
Fix code formatting issues and VS compilation
Rémi Verschelde
2020-02-11
Merge pull request #32821 from bruvzg/vlk_fix_macos_exit
Rémi Verschelde
2020-02-11
Move Vulkan context/rendering_device destruction to windowWillClose notificat...
bruvzg
2020-02-11
Improve HiDPI handling, fix incorrect window viewport clipping.
bruvzg
2020-02-11
SCons: Streamline Vulkan buildsystem + fixups
Rémi Verschelde
2020-02-11
Merge pull request #29993 from bruvzg/vulkan
Rémi Verschelde
2020-02-11
Add runtime GLES2 / Vulkan context selection.
bruvzg
2020-02-11
Add static Vulkan loader.
bruvzg
2020-02-11
Added a spinlock template as well as a thread work pool class.
Juan Linietsky
2020-02-11
Custom material support seems complete.
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-10
Merge pull request #35301 from Calinou/improve-console-error-logging
Rémi Verschelde
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-31
Merge pull request #35684 from timothyqiu/macos-sanitizers
Rémi Verschelde
2020-01-31
Adds extra cursors for macOS
Haoyu Qiu
2020-01-29
Adds sanitizer options for macOS
Haoyu Qiu
2020-01-19
Improve the console error logging appearance
Hugo Locurcio
2020-01-14
Remove unused ip_unix member from OSX/server.
Fabio Alessandrelli
2020-01-14
Fixes IME input backspace on macOS
Haoyu Qiu
2020-01-10
[macOS/Mono] Filter release/debug and rename Mono data folder on export.
bruvzg
2020-01-10
[macOS] Load PCK from the .app bundle resources, instead of changing working ...
bruvzg
2020-01-10
macOS DMG export: create folder structure for the files extracted from export...
bruvzg
2020-01-07
Export: Improve usability of command line interface
Rémi Verschelde
2020-01-06
Merge pull request #33967 from Calinou/add-os-is-window-focused
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-22
i18n: Sync translations with Weblate + update template
Rémi Verschelde
2019-12-13
Added microphone and camera usage descriptions to macOS builds.
Catchawink
2019-12-08
[macOS] Send resize event without actually resizing window on backing change.
bruvzg
2019-12-01
iOS modular build and export implementation.
bruvzg
2019-11-28
Add an `OS.is_window_focused()` getter
Hugo Locurcio
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