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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-02-04
[Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to al...
bruvzg
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-03
Add screen_get_refresh_rate to DisplayServer
jordi
2022-02-03
[macOS] Add empty translation files to the exported app bundle, to allow tran...
bruvzg
2022-02-01
[macOS] Cleanup and split Objective-C objects to the separate files
bruvzg
2022-02-01
[macOS] Enable Objective-C ARC
bruvzg
2022-02-01
Fix captured mouse mode
Hendrik Brucker
2022-01-27
Merge pull request #56785 from bruvzg/nat_handles_4
Rémi Verschelde
2022-01-24
Merge pull request #56754 from madmiraal/fix-45592
Rémi Verschelde
2022-01-22
[Export] Instead of removing unsupported options, hide it.
bruvzg
2022-01-20
Add nodiscard to core math classes to catch c++ errors.
lawnjelly
2022-01-19
Merge pull request #56825 from bruvzg/macos_fix_fullscr_multiwindow
Rémi Verschelde
2022-01-18
Window management improvements.
bruvzg
2022-01-18
[macOS export] Implements ad-hoc signing on Linux/Windows, adds extra priv...
bruvzg
2022-01-17
Merge pull request #56012 from bruvzg/wt🤎4
Rémi Verschelde
2022-01-14
Fix Actions mapped to triggers not using the full range
Marcel Admiraal
2022-01-14
Add support for getting native display, window, and view handles.
bruvzg
2022-01-13
Use mouse event relative motion to calculate mouse velocity
Marcel Admiraal
2022-01-12
Merge pull request #56700 from bruvzg/macos_terminal_activation
Rémi Verschelde
2022-01-12
[macOS] Fix OpenGL color space on HDR displays.
bruvzg
2022-01-11
[macOS] Improve window activation hack.
bruvzg
2022-01-11
Merge pull request #56322 from madmiraal/fix-42450
Rémi Verschelde
2022-01-10
[macOS export] Improve code signing/notarization options validation.
bruvzg
2022-01-06
Fix multiple missing UTF-8 decoding.
bruvzg
2022-01-05
Merge pull request #56517 from bruvzg/fix_export_utf8
Rémi Verschelde
2022-01-05
Merge pull request #56047 from piiertho/feature/osx-sign-directory
Rémi Verschelde
2022-01-05
Fix decoding UTF-8 filenames on unzipping.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-29
Rename speed to velocity when it's a directional Vector
Marcel Admiraal
2021-12-28
OSX: Add signing of directory structure in Library when exporting for OSX.
Pierre-Thomas Meisels
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
2021-12-18
Fix initialising of gl_manager and checking gl_manager and context_vulkan pre...
Bastiaan Olij
2021-12-10
Misc build system fixes
Aaron Franke
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-30
Don't return reference on copy assignment operators
Rémi Verschelde
2021-11-26
Fix console colors on Windows
Yuri Roubinsky
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-17
Fix crash on macOS (AS) when dualshock4 is removed
Will Jordan
2021-11-16
[macOS] Fix crash handler not printing function names on M1 Macs.
bruvzg
2021-11-12
Fix typo in architecture name for x86_64 macOS
Aaron Franke
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-11
Merge pull request #54876 from bruvzg/no_captured_move
Rémi Verschelde
2021-11-11
Make window unmovable by dragging title bar, when mouse in captured or confin...
bruvzg
2021-11-11
String: Remove `erase` method, bindings can't mutate String
Rémi Verschelde
2021-11-08
[macOS] Use pre-wait observer to keep main run loop running and redraw window...
bruvzg
2021-11-06
[Export] Read and ZIP project files in 16K chunks instead of reading the whol...
bruvzg
2021-11-02
[macOS] Add support for OpenGLES3 video driver.
bruvzg
2021-11-01
[macOS] Add `create_instance` function to spawn editor copies.
bruvzg
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
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