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AgeCommit message (Collapse)Author
2014-02-18OSX current_videomode size is now initialized with correct resolution based ↵Kevin Hartman
on backing store. Fixes issue where content does not correctly fit in window on retina displays.
2014-02-15-project settings are saved when changedJuan Linietsky
-load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D -fix how documentation is generated, built in doc browser should be always up to date -copypaste, scrolling, etc in builtin doc -built-in scripts get saved now (though debugger may not always work on them) -Theme can be set to controls as a property
2014-02-13Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2014-02-13-fixed export templates not loading/exporting on WindowsJuan Linietsky
-fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript
2014-02-10Fix mouse coordinates on OS X retina displaysJeremy Williams
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky