Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-10-13 | Use binary names instead of absolute paths in calls to OS::execute. | J08nY | |
Now that #12009 is merged, we should let the system find the binary on the users $PATH and don't assume we know where to look for them in different distributions. | |||
2017-10-09 | Merge pull request #11810 from marcelofg55/osx_export_improv | Rémi Verschelde | |
OS X export code improvements | |||
2017-10-09 | Merge pull request #11718 from poke1024/retina | Rémi Verschelde | |
Fixes some retina problems on multi monitor setups | |||
2017-10-07 | Fix python 3 build in osx-specific platform | N0hbdy | |
2017-10-05 | fixes several scaling problems on multi monitor retina/non-retina setups on OS X | Bernhard Liebl | |
2017-10-03 | fixed the OS.has_feature() API, and added support for 32 and 64. | Juan Linietsky | |
2017-10-03 | Improvements on the export code on OS X | Marcelo Fernandez | |
2017-10-02 | Merge pull request #11568 from endragor/loggers | Andreas Haas | |
Extract logging logic | |||
2017-10-02 | Merge pull request #11575 from marcelofg55/move_path_to_trash | Poommetee Ketson | |
FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash | |||
2017-09-30 | Merged iphone and osx audio drivers into drivers/coreaudio | Marcelo Fernandez | |
2017-09-25 | FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash | Marcelo Fernandez | |
2017-09-25 | Use BoolVariable for third-party options. | Elliott Sales de Andrade | |
2017-09-25 | Use EnumVariable for choice-based build options. | Elliott Sales de Andrade | |
2017-09-25 | Extract logging logic | Ruslan Mustakov | |
Previously logging logic was scattered over OS class implementations with plenty of duplication. Major changes in this commit: - Extracted logging logic into a separate Logger hierarchy. It allows easy configuration of logging mechanism depending on compile-time or run-time configuration. - Implemented RotatedFileLogger which is usually used with StdLogger, providing persistency of logs. It is often important to be able to obtain logs of the game even in production to be able to understand what happened prior to some problem. On mobile there previously was no way to obtain the logs aside from having the device connected to your machine. - flush() is not performed in release mode for every logged line. It is only performed for errors. | |||
2017-09-24 | Removed get_resource_dir from osx platform | BastiaanOlij | |
2017-09-22 | Comment out code that is causing project loading to fail on osx | BastiaanOlij | |
2017-09-21 | Merge pull request #11243 from hpvb/add-debug-info-on-release | Rémi Verschelde | |
Create separate debug info files by default | |||
2017-09-20 | Rename pos to position in user facing methods and variables | letheed | |
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | |||
2017-09-19 | Fix crash handler not including stdlib.h | Marcelo Fernandez | |
2017-09-18 | Prevent running the crash_handler when a debugger is present on windows | Marcelo Fernandez | |
2017-09-17 | Merge pull request #11252 from marcelofg55/fix_noaudio_crash | Rémi Verschelde | |
Fix crash when no audio driver is available | |||
2017-09-16 | Create separate debug info files by default | Hein-Pieter van Braam | |
Now that we have a built-in stacktrace on a segfault it would be useful to have debug information on debug_release builds so that bugreports can include this information. Without this debug info we will still get function names in the backtrace but not file location. This commit will by default build all targets with minimal debug info and then strip the information into separate files. On MacOS this is a .dSYM file, on Linux/MingW this is a .debug file. MacOSX will automatically load a dSYM file if it exists in its debugger. On Linux/MingW we create a 'gnu debuglink' meaning that gdb and friends will automatically find the debug symbols if they exist. Existing workflow for developers does not change at all, except that we now create two instead of one build artifact by default. This commit also adds a 'debug_symbols' option to X11, MacOS, and MingW targets. The default is 'yes' which corresponds to -g1. The alternatives are 'no' (don't generate debug infos at all) or 'full' which runs with -g2. A target=debug build will now build with -g3. | |||
2017-09-15 | Merge pull request #11230 from maxim-sheronov/fix_enum_bindings | Thomas Herzog | |
Fix enums bindings | |||
2017-09-13 | Fix crash when no audio driver is available | Marcelo Fernandez | |
2017-09-13 | Fix enums bindings | Maxim Sheronov | |
Add missed bindings for enums Move some enums to class to have correct output of api.json | |||
2017-09-13 | Added a crash handler to dump the backtrace on Windows, Linux and OS X | Marcelo Fernandez | |
2017-09-13 | Merge pull request #11062 from BastiaanOlij/osx_datapack | Rémi Verschelde | |
Fixed loading package from resource folder, exporting textures to bun… | |||
2017-09-12 | Fixed issues with surround sound on audio server | Marcelo Fernandez | |
2017-09-11 | Implemented DirAccess get_drive and get_drive_count for OS X | Marcelo | |
2017-09-08 | Fixed loading package from resource folder, exporting textures to bundle and ↵ | BastiaanOlij | |
added a bit of feedback for a debug compile | |||
2017-09-01 | Merge pull request #10775 from marcelofg55/buffersize_fixes | Rémi Verschelde | |
Corrections to audio buffer size calculations | |||
2017-09-01 | Corrections to audio buffer size calculations | Marcelo Fernandez | |
2017-09-01 | Fix files header | Poommetee Ketson | |
2017-08-29 | Implements OS_OSX::get_system_dir() | poke1024 | |
2017-08-27 | Make build scripts Python3 compatible | Matthias Hoelzl | |
- The Windows, UWP, Android (on Windows) and Linux builds are tested with Scons 3.0 alpha using Python 3. - OSX and iOS should hopefully work but are not tested since I don't have a Mac. - Builds using SCons 2.5 and Python 2 should not be impacted. | |||
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-23 | Allow building fat binaries with osxcross | Fabio Alessandrelli | |
2017-08-22 | Merge pull request #10487 from marcelofg55/curscr_as_default | Rémi Verschelde | |
p_screen param from get_screen_* funcs now default to the current screen | |||
2017-08-22 | Merge pull request #10340 from Rubonnek/remove-unnecessary-assignments | Rémi Verschelde | |
Removed unnecessary assignments | |||
2017-08-22 | Merge pull request #10254 from marcelofg55/master | Rémi Verschelde | |
Added notification const NOTIFICATION_WM_ABOUT | |||
2017-08-21 | p_screen param from get_screen_* funcs now default to the current screen | Marcelo Fernandez | |
2017-08-21 | Removed unnecessary assignments | Wilson E. Alvarez | |
2017-08-21 | Fix y axis for set_window_position on OS X | Marcelo Fernandez | |
2017-08-17 | Add closest_power_of_2 func and implement mix_rate/latency on OS X | Marcelo Fernandez | |
2017-08-17 | Added notification const NOTIFICATION_WM_ABOUT | Marcelo Fernandez | |
2017-08-09 | Implement NSTextInputClient protocol for IME | bruvzg | |
2017-08-08 | removed calls to cursor_set_visible on all platforms fixes #10167 | toger5 | |
2017-08-07 | Merge pull request #10127 from bruvzg/3.0-osx-logging | Rémi Verschelde | |
Duplicate error messages to macOS logging system (Console.app) | |||
2017-08-07 | Merge pull request #10099 from bruvzg/3.0-fix-osx-warp_mouse_pos | Rémi Verschelde | |
Fix warp_mouse_pos on macOS | |||
2017-08-06 | Duplicate error messages to macOS logging system | bruvzg | |