index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
osx
Age
Commit message (
Expand
)
Author
2017-08-04
Fix warp_mouse_pos on macOS
bruvzg
2017-07-30
Style: Apply clang-format on all files
Rémi Verschelde
2017-07-30
Fix mutex initialisation in OS X Audio Driver
Marcelo Fernandez
2017-07-30
Merge pull request #9960 from marcelofg55/master
Rémi Verschelde
2017-07-28
Fix get_screen_* funcs returning old values after resolution changes on OS X
Marcelo Fernandez
2017-07-28
Change display scale when moving the window from monitor to monitor
bruvzg
2017-07-28
Merge pull request #9874 from bruvzg/3.0-osx-menu
Rémi Verschelde
2017-07-28
Merge pull request #9876 from bruvzg/3.0-resize-fix
Rémi Verschelde
2017-07-27
Fix is_window_fullscreen() and set_window_fullscreen() behaviour after window...
bruvzg
2017-07-27
Add macOS main menu
bruvzg
2017-07-26
Improved macOS window resizing behaviour.
bruvzg
2017-07-26
Remove duplicate keycode constant for Numpad Enter key.
bruvzg
2017-07-23
Fix Right-Click (Ctrl-Click) on OS X
Marcelo Fernandez
2017-07-23
Merge pull request #9713 from marcelofg55/master
Rémi Verschelde
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
Fix for possible crash in OS X audio init.
Marcelo Fernandez
2017-07-19
Fix errors with global config names no more sorrys please
geequlim
2017-07-17
-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-16
Reinit audio device when the system default device changes on OS X
Marcelo Fernandez
2017-07-06
Fix typo in plist export
BastiaanOlij
2017-07-05
Merge pull request #9476 from marcelofg55/master
Rémi Verschelde
2017-07-03
Merge pull request #9468 from BastiaanOlij/osx_export_dmg
Rémi Verschelde
2017-07-02
Implemented borderless fullscreen code on OSX.
Marcelo Fernandez
2017-07-02
On OSX export to DMG and optionally code sign the app bundle
BastiaanOlij
2017-07-01
Buildsystem: Improve detect.py readability and fix issues
Rémi Verschelde
2017-06-27
Implemented borderless window code for OSX.
Marcelo Fernandez
2017-06-25
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-23
Reimplement export module for OSX
BastiaanOlij
2017-06-13
Used in the macOS HiDPI options window is too small
ageazrael
2017-06-13
Fixed middle mouse button can't bounce in macOS
ageazrael
2017-06-10
Restired multithread support in OSX and Windows, should stop the crashes.
Juan Linietsky
2017-06-06
osx release right button event fixed
toger5
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-05-27
Make OS.get_locale() returns same value
volzhs
2017-05-22
added modifier key to scroll event
toger5
2017-05-22
fixed osx input event
toger5
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
Doing a little bit of cleanup
BastiaanOlij
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-07
Implemented scrolling factor for smooth trackpad scrolling
toger5
2017-05-07
Improve documentation of thirdparty code snippets
Rémi Verschelde
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-09
Style: Apply clang-format (3.9.1) to Obj-C++ files
Rémi Verschelde
2017-04-09
Formatting of mm files
BastiaanOlij
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-27
Merge pull request #8159 from Hinsbart/last_id
Rémi Verschelde
2017-03-26
SCons: Add option to toggle warnings (on by default)
Rémi Verschelde
2017-03-26
Input: Remove usage of platform dependent event IDs.
Andreas Haas
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
[prev]
[next]