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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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os_osx.mm
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Commit message (
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Author
2022-03-04
[macOS] Disable window redraw during resize, when rendering in the separate t...
bruvzg
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-15
Add an `OS.get_processor_name()` method
Hugo Locurcio
2022-02-01
[macOS] Cleanup and split Objective-C objects to the separate files
bruvzg
2022-02-01
[macOS] Enable Objective-C ARC
bruvzg
2022-01-17
Merge pull request #56012 from bruvzg/wt🤎4
Rémi Verschelde
2022-01-11
[macOS] Improve window activation hack.
bruvzg
2022-01-06
Fix multiple missing UTF-8 decoding.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
2021-11-26
Fix console colors on Windows
Yuri Roubinsky
2021-11-08
[macOS] Use pre-wait observer to keep main run loop running and redraw window...
bruvzg
2021-11-01
[macOS] Add `create_instance` function to spawn editor copies.
bruvzg
2021-10-14
Implement toast notifications in the editor
Gilles Roudière
2021-10-01
Implement TextServer GDExtension interface, remove TextServer GDNative interf...
bruvzg
2021-09-30
Merge pull request #48685 from bruvzg/bundle_icon_4
Rémi Verschelde
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-07-25
Fix various typos with codespell
luz paz
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-06-03
Rename `String.is_abs_path()` to `String.is_absolute_path()`
Hugo Locurcio
2021-05-21
OS: Remove code duplicate in XDG paths handling
Rémi Verschelde
2021-05-20
Only allow absolute paths in XDG environment variables
Hugo Locurcio
2021-05-13
[macOS] Prefer .app bundle icon over the default one.
bruvzg
2021-04-29
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Merge pull request #44593 from madmiraal/rename-mainloop-methods
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-22
Rename MainLoop methods to match Node methods
Marcel Admiraal
2020-12-10
Merge pull request #40708 from bruvzg/improve_os_locale
Rémi Verschelde
2020-08-16
Port ClassDB tests to use doctest
Andrii Doroshenko (Xrayez)
2020-08-11
Improve `OS::get_locale()` on macOS and Windows, replace "-" with "_" and use...
bruvzg
2020-07-13
Commit other files changed by file_format.sh
Aaron Franke
2020-07-03
Fix opening URLS with special characters in macOS
Daniel Ting
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-26
[macOS] Re-add define for build with 10.14 SDK, remove unsupported 10.12 checks.
bruvzg
2020-03-26
Add macOS DisplayServer implementation.
bruvzg
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-03
Drop old semaphore implementation
Pedro J. Estébanez
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-22
Travis: Use Ubuntu 18.04 (bionic) as base image
Rémi Verschelde
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-14
Remove incomplete battery status/power API
Rémi Verschelde
2020-02-11
Restore parts of #33783 and #32809 missing after rebase.
bruvzg
2020-02-11
Fix code formatting issues and VS compilation
Rémi Verschelde
2020-02-11
Merge pull request #32821 from bruvzg/vlk_fix_macos_exit
Rémi Verschelde
2020-02-11
Move Vulkan context/rendering_device destruction to windowWillClose notificat...
bruvzg
2020-02-11
Improve HiDPI handling, fix incorrect window viewport clipping.
bruvzg
2020-02-11
Add runtime GLES2 / Vulkan context selection.
bruvzg
2020-02-11
Add static Vulkan loader.
bruvzg
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