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path: root/platform/osx/os_osx.mm
AgeCommit message (Expand)Author
2015-09-24Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky
2015-08-30new editor settings customization of where to run the game from the editorJuan Linietsky
2015-06-22Fixed compilation error on MacOS X.James McLean
2015-05-26ability to run 2D physics in a threadJuan Linietsky
2015-05-06Better OS X fullscreen support, without the nasty startup effectRicardo Pérez
2015-05-05Really fixes fullscreen mode in OS X, even during startupRicardo Pérez
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-02Merge branch 'master' of https://github.com/okamstudio/godotAriel Manzur
2015-04-02fullscreen thingAriel m
2015-04-01solved color depth issues on osxJuan Linietsky
2015-03-23fixed build error on OSX from new WM codesteve
2015-02-17fix for “no viable conversion from 'NSPoint' (aka '_NSPoint') to 'CGPoint'â...greay
2015-02-14fixes to mouse warpJuan Linietsky
2015-01-08Create the test string to detect kb layouts directly from the unicode charsRhody Lugo
2015-01-08OS X: Add keyboard layout detection and fix buildRhody Lugo
2015-01-04-attempt to be friendlier on non english keyboardsJuan Linietsky
2014-09-25warp_mouse_pos for osxmikica1986vee
2014-09-19- more fixes on #672 on windowsJuan Linietsky
2014-06-26Fixed mouse motion events with captured mouse mode in OS XJames Emselle
2014-06-26mouse_mode implementation on OS XJames Emselle
2014-02-18OSX current_videomode size is now initialized with correct resolution based o...Kevin Hartman
2014-02-15-project settings are saved when changedJuan Linietsky
2014-02-13Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2014-02-13-fixed export templates not loading/exporting on WindowsJuan Linietsky
2014-02-10Fix mouse coordinates on OS X retina displaysJeremy Williams
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky